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DrewFinale replied to the topic Water (Nautical) cakes
I’m sorry, the VDL term “Nautical” is just a placeholder at the moment. Finale 3D doesn’t support water effects yet. The main limitation at the moment is that effects fall through the ground/water, they don’t land on the surface like they would in real life. Once we address that aspect of the 3D environment, adding the effects themselves should be…Read More
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DrewFinale replied to the topic IMPORT CSV
Hi Moises Luis Exposito, as Dirk said, the Part Numbers in the CSV file you are importing need to match part numbers in one of your effect collections. Then, when you import a CSV into a show, the items in the CSV are imported into ‘Per-show effects’. To make the definitions of the effects in Per-show Effects match the definitions in another…Read More
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DrewFinale replied to the topic PyroJam 2023 (official competition discussion topic)
Hi Engineer Cat, take a look at the screenshot below. This is a simple show with 5 shells bursting 1 second apart. The first shell bursts at 5 seconds and the last shell bursts at 9 seconds. The ‘Next’ value is 1.0s for each shell except for the last shell. The 1.0s value comes from the time from one shell’s Effect time to the next shell’s Effect…Read More
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DrewFinale replied to the topic PyroJam 2023 (official competition discussion topic)
Hi Matt Loreto, the only confirmation is the message displayed directly on the competition submission page. We will contact you if we have any trouble with the WeTransfer link or your show file.
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DrewFinale replied to the topic Available Effects Quantity Update
There’s no reason you can’t populate the Available column in Per-show effects, but it’s not linked to the Available column in My Effects because it’s just not meant to work that way. The Available column in My Effects is meant to represent the total quantities available for all shows, whereas Per-show effects only represents the products used in…Read More
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DrewFinale replied to the topic PyroJam 2023 (official competition discussion topic)
Hi Engineer Cat, the ‘Next’ column displays the time from any script line’s Effect Time of the next script line’s Effect Time. If Next is blank, it means that the next line of script is at the same time. If you delete lines of script, you’ll change what comes next and the values will change accordingly. Your screenshots show that your script is…Read More
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DrewFinale replied to the topic PyroJam 2023 (official competition discussion topic)
Engineer Cat wrote:
I think I answered my own question. I deleted the effect from the script and my price dropped by the amount the effect cost.. Not sure why its showing 0 though. I do have the two chain options check marked in the user settings.This question came up a bit earlier in this discussion:…Read More
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DrewFinale replied to the topic PyroJam 2023 (official competition discussion topic)
Marius Colita wrote:
Hi! How do we submit scripts? In what format, how do we export for which devices? And 2: Can we make the scenarios public (to boast 🙂 ) with them before presenting them to you, for the jury to decide? (let’s put them on the video channels (facebook, youtube?)Hi Marius, for your second question, there’s no rule to prevent y…Read More
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DrewFinale replied to the topic Render Question
Hey Brad, I’ve gotten one other report of the same issue. I don’t know the exact cause yet, but it seems to be machine specific. In other words, with all other things being the same, ground flashes have the correct brightness on some computers, and are much dimmer on others. We haven’t been able to reproduce the issue on any computers that we use…Read More
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DrewFinale replied to the topic Raccoon /Wizard
Hi Pyro_112610000, yes, we’re working hard to get more catalogs published and add more effects to existing catalogs. Sorry, I can’t give you an exact ETA at the moment.
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Hi Pyro_Gweedo, also check out these video tutorials from the Finale 3D Help Center:
1) How to Share Modules Between Positions
2) Sharing fireTEK modules and slats across multiple positions
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DrewFinale replied to the topic effect data and motion data syntax
Here’s a snipped on square [ ] versus curly { } brackets from Programmer documentation: Effect Data and Motion Data:
Syntax of Motion Data and Effect Data fields
The syntax of both the Motion Data and Effect Data fields is a pair of curly braces defining an object with attribute-value pairs in square brackets within the curly braces.
In…Read More
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DrewFinale replied to the topic Available Effects Quantity Update
Hi Pyro_112610000, I’m sorry, I don’t understand what you’re trying to do. It sounds like you’re trying to get the ‘Available’ quantities that are shown in My Effects to appear in Per-show effects. But that doesn’t make sense. So, maybe you mean that you’re trying to subtract the quantities used in Per-show effects from the Available in my…Read More
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DrewFinale replied to the topic PyroJam 2023 (official competition discussion topic)
Marius Colita wrote:
Hi! How do we submit scripts? In what format, how do we export for which devices? And 2: Can we make the scenarios public (to boast 🙂 ) with them before presenting them to you, for the jury to decide? (let’s put them on the video channels (facebook, youtube?)Hi Marius, please review the steps in the How to Participate s…Read More
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DrewFinale replied to the topic PyroJam 2023 (official competition discussion topic)
Matt Loreto wrote:
Thank you! I’m sorry I don’t know why my name came up as that!! Thank you for fixing that!!Hey Matt, I actually didn’t fix anything, the post appeared to be from a new user, that’s why I recommended a profile update. I just looked into this, and I discovered that you have two Finale 3D accounts under two very similar ema…Read More
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