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Pyrorororo replied to the topic effect data and motion data syntax
still seems to be easy to crash, if syntax is wrong. You don’t need the t, x, y ,or z. If you put numbers in only tough, how is it differentiating, like does it need commas or spaces between x and y?
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Pyrorororo started the topic light types
I see some nice lighting on breaks, and on ground flashes and muzzles, but is there a good way to edit VDL for a very bright comet to have the light move with the main star tip?
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Pyrorororo started the topic effect data and motion data syntax
Some examples in documentation look like they use curly brackets { } and others are [ ] square, does this matter for syntax.
I’m looking for a copy and paste sample of syntax for having an effect take place in another spot in 3d than the positon…it doesn’t even have to move. Do I still need to enter as if pos 1 and time to position 2 is…Read More
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Pyrorororo started the topic Custom report syntax
Would like to get more involved with reports. There’s not a ton of examples in the blue prints. Also There’s some math functions I’m trying to write out, like summing totals , where can I find more resources ?
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Pyrorororo replied to the topic Time format FPS
I’m excited to see this too
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Pyrorororo replied to the topic Finale 3D Feature Requests
lock timing. I love lock addressing. Could that be done with event time column?
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Pyrorororo started the topic camera turntable
Want to lock on to an position and rotate the camera around it,
seems hard to control in the camera keyframes window, what is the best method?
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Pyrorororo replied to the topic Finale 3D Feature Requests
smoke color node
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Pyrorororo started the topic diagram site layout – what customizations
having trouble getting it to print at reasonable size, any tricks?
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Pyro_78890000 replied to the topic Finale 3D Feature Requests
Can we get annotation on rack diagrams of what is in the tube? Effect description would be great, though custom script field, size, or type might be handy too.
Is there a way to view more than one position in rack window? I find that I’m working on 2 mirroring positions and it would be nice to look at / work one those together.
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Pyro_78890000 replied to the topic Finale 3D Feature Requests
Being able to track timecode would be nice. Even if I had to purchase a device to get input, would be worth it. Better control of audio routing too, would be nice to have a toggle button to mute off one stereo channel.
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Pyro_78890000 replied to the topic custom simulation height
Thanks for explaining. It’s been fun to play with the blob style, but as soon as I tried to make a predictable looking product sim, based off a manufacturer’s videos, it can get overwhelming, and even though color, sound and a few other parameters were easy to see changes, height was giving me trouble, especially on mines that don’t quite launch.
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Pyro_78890000 started the topic custom simulation height
what factors determine the height when you are using the custom simulator to edit an effect?
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Pyro_78890000 replied to the topic Time format FPS
Also would like more options to view columns in matching time fomats
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Pyro_78890000 started the topic / special characters add and remove easy
I get scripts back and forth from various systems/ techs. Some come in with special characters in the angle like // . Sometimes they need removed for the system they will output too. Also sometimes I have scripts missing those angle indicators, and I would like to add them for output.
Is there an easy way to format this? Like a checkbox some…Read More