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Pyro_86840000 started the topic 1.4g mortar timing
With all the various types of 1.4g mortars available, how does finale account for the various burn rates of fuses, lift times, etc to ensure effects match up with events as you would like them too? Is there one default set of values that is preloaded, do I need to change those times for each type of mortar, help!
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Pyro_86840000 replied to the topic how do you manipulate reports
Thanks Drew, that explains it.
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Pyro_86840000 started the topic how do you manipulate reports
Since reports are all done as PDF files, how do I sort them by column? Can the reports be converted to excel spreadsheets for example?