Finale 3D Lite

Finale 3D Lite

$149.00/year

Finale 3D Lite provides fireworks enthusiasts and new choreographers the perfect option for getting started with fireworks design. The simple and easy to use feature set makes learning to create amazing fireworks shows approachable and fun. If you’re just beginning your fireworks journey and seeking the most streamlined and cost effective version of Finale 3D possible, then Lite is the version for you.

Finale 3D Lite allows you to create shows with the same endless variety of effects that are available in Finale 3D Hobbyist and Pro. Like the other versions, Lite allows you to use an unlimited number of positions and export scripts for every major firing system in the world with no cue count limitations. Lite also allows you to design shows using 2D backdrop images, create long exposure photos and produce basic reports and labels for show preparation and set up.

The simplified feature set available in Lite lacks a number of the powerful features available in Hobbyist and Pro. The Lite version does not render videos, calculate rack quantities, or provide a way to visually arrange racks in order to create rack diagrams. Lite also does not support the use of DMX fixtures, such as lights, flames and sparks. For a complete list of features in each version of Finale 3D, check out the Feature Comparison Table.

Each Finale 3D license is a single-user, single-machine license. You can reset your machine activation to move your license to another computer up to twelve times per year. This makes it easy to occasionally switch computers or transfer your license after buying a new computer. However, if you regularly use more than one computer, then you’ll need to purchase more than one Finale 3D Lite license.


Finale 3D Requires Microsoft Windows 10 or 11, 8GB of RAM and a dedicated graphics card. The Nvidia GeForce GTX 1060 is the recommended graphics card (GPU), though almost any GPU made after 2017 will work. If you use a Mac, you need to install Windows using Bootcamp or Parallels. For more details, see System requirements.

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