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Software Documentation

LanguagesDocumentation

Basic Last updated: April 28, 2020

1 Supported languages

The following table shows the languages supported by Finale 3D.  There are two aspects to supporting a language: 1) creating simulations automatically based on effect descriptions, enabling you to import an inventory or create effects one by one in your own language; and 2) displaying the user interface text in your language.  The table shows whether these aspects are supported for each language.  Please contact will@finalefireworks.com if you are interested in translating to a language that is not yet supported.

 

Table 1 – Supported languages

Language Automatic simulations from effect descriptions User interface
Brazilian Portuguese Pending
Bulgarian Pending
Chinese Simplified Pending
Chinese Traditional Pending Pending
Dutch
English
French
German
Hungarian Pending
Italian
Japanese Pending
Maltese Pending
Norwegian Pending
Polish
Portuguese
Romanian Pending
Russian
Spanish
Turkish Pending
Ukrainian Pending