Pc monitor for finale 3d
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Pyro_53580000
Joined: Jul 2021 Posts: 6 Location: Massachusetts, United States NewcomerI’m building a gaming pc with a high end nvidia graphics card. I’m in the market for a monitor or monitors to use with finale. I’m currently looking at a 34 inch ultra wide with a 21:9 aspect ratio, but not sure if your app will work with this ratio? My concern is those black bars that you can get on the sides of a monitor with some apps that are designed for a more normal aspect ratio like the 16:9. If this is going to be a problem I might have to look into maybe two smaller monitors side by side. The thing that’s nice about the ultra wides is you can have a muitiple screen set up on just one monitor.
Any help would be greatly appreciated!
Kevin.
DrewFinaleJoined: Dec 2019 Posts: 557 Location: United States SilverHi Kevin, great questions, thanks for posting! An ultra wide monitor, or pretty much any monitor setup should work great with Finale 3D. The main design window has two modes. In the default mode, the simulation area adjusts based on the size of the window. In this mode there not bars at the top or sizes regardless of the aspect ratio of your monitor. The design window can also be set to the standard 16:9 ‘letterbox’ aspect ratio. This mode will introduce bars on the top or sides of the simulation depending on the scaling of the window. The 16:9 mode is useful for previewing/framing photos and videos because they are exported in this format. Here’s a quick video that shows how the design window responds to being resized in both the default mode and the 16:9 ‘letterbox’ mode.
Pyro_53580000Joined: Jul 2021 Posts: 6 Location: Massachusetts, United States NewcomerHello Drew,
Thats great to hear! For some reason I can’t get access to the video maybe you can provide another link?
There is one more thing and that’s the contrast ratio. lol!! I’ve been doing some research on different types of monitors and I see
that there are a few different types the IPS and VN panels. There is also a TN but I think these are getting outdated. Some of these
are better with blacks than others because of there contrast ratios. Should I be concerned about these different contrast ratios
when working with Finale with the black back grounds. Not sure if it will make a big difference?
Thank you for any help!
Kevin.
Dustin LearyJoined: Oct 2018 Posts: 5 Location: Las Vegas NewcomerHi Kevin,
The difference between IPS and VA mostly come down to a matter of personal preference.
I see online that VA has better contrast ratio but worse overall range/gamut compared to IPS.
There won’t really be a huge difference, especially if you are viewing your monitor in a room that is ‘normally lit’. If you are setting up your viewing environment so that the room is very dark, then the better blacks on VA panels might be nicer for viewing our simulations, since fireworks displays are mostly on a black background.
The big thing to watch for in the future is when HDR1000 monitors become generally available.
There are a few out there, but they are pretty expensive: https://displayhdr.org/certified-products/#tab-1000
I haven’t looked in a long time until today, but I see that there are some being sold on Amazon now. They’re pricey, but perhaps within your budget if “high end nvidia” means 30×0 :). Last time I looked, everything out there with HDR1000 was $6k+.
I don’t have one yet, but when I get my hands on one, it should only be a little bit of work to support it. I implemented ACES tonemapping in our graphics engine, and it has defined output profiles for standard SRGB displays, and 1000 nit displays, but nothing in between.
(The DisplayHDR specs below 1000 are ‘nice’, I have an HDR400 monitor right now, but they basically mean “really good SRGB monitors”, they are not a fundamental difference like the HDR1000+ specs are.)
chiarappa fireworksJoined: Jul 2021 Posts: 4 Location: Italy NewcomerBuonasera. I used this https://www.unieuro.it/online/Monitor/C49G95-Monitor-Gaming-Odyssey-da-49-Curvo-pidSAMLC49G95TSSRXEN
Very beatiful for my
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