Troubleshooting: Timing of cues changing by themselves

Home English Troubleshooting: Timing of cues changing by themselves

TheNecromancer13 2024-06-15 02:42:18
3 voices
5 replies
  • Author
    Posts
  • TheNecromancer13
    Joined: Mar 2024
    Posts: 4
    Location: Great Cacapon, WV, USA
    Newcomer
    Likes:

    I keep finding that the timing of all of my cues randomly shifts itself by a fraction of a second sometimes. I have no idea what causes it, but it keeps happening and it is really screwing up my attempts to script my first show.

    DrewFinale
    Joined: Dec 2019
    Posts: 557
    Location: United States
    Silver
    Likes:

    Hey Pyro_322770000, where are you seeing the time shifts? Are you seeing the event and effect times in the script window change? Or are you seeing that simulation and music doesn’t consistently align when you’re playing your show?

     

    It’s really unlikely that the event/effect time values in the script are changing on their own. If this is what you’re seeing, the most likely scenario is that you’re inadvertently shifting your events in some way. There are many, many ways to move events, so it’s almost impossible to know what’s happening without looking over your shoulder. When you notice the problem happening, try to retrace your steps and figure out exactly what you were doing in the moments before the events shifted. The more you can tell us about what lead up to the shift happening, the better guidance we can give you.

    TheNecromancer13
    Joined: Mar 2024
    Posts: 4
    Location: Great Cacapon, WV, USA
    Newcomer
    Likes:

    I don’t doubt I’m doing something dumb to cause it, I was just hoping other people before me might be able to share specific things that they accidentally did to do this so I can more easily figure out if I’m doing them. The event and effect times are staying the same, I’m just seeing the sim/music not consistently aligning on cues that I haven’t purposely touched recently. It’s usually only off by like 1/4 or 1/2 second but it annoys me. Sometimes it seems to go away by itself.

    DrewFinale
    Joined: Dec 2019
    Posts: 557
    Location: United States
    Silver
    Likes:

    Ahh okay, the cues aren’t actually moving, it’s just a sync issue between the music and simulation. This is rare but we have seen it before. This is most likely a hardware or driver issue on your computer, not specifically something you’re doing in your design workflow. Try getting the latest sound card driver from your computer manufacturer’s website. Updating your graphics card driver and other drivers may help as well.

    TheNecromancer13
    Joined: Mar 2024
    Posts: 4
    Location: Great Cacapon, WV, USA
    Newcomer
    Likes:

    I have updated all drivers and the issue is still occurring. What else can I try to fix it? It is really frustrating trying to script and not being able to trust what I see and hear.

    NeilFinale
    Joined: Jun 2024
    Posts: 8
    Location: Southern Iowa
    Newcomer
    Likes:

    Hi TheNecromancer13,

     

    Are you using headphones, perhaps something with a Bluetooth or wireless connection? I ask because it’s typical to have a (varying) delay between the actual real-time streaming and the audible playback with wireless connections, especially Bluetooth headphones (often 1/2 second or more), but sometimes it isn’t noticeable until you’re trying to accurately sync audio (similar issues have caused me some frustration in the past due to wireless connections).

Please login to reply to this topic.