Wiring script rail/pin numbers not in order.
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Pyro_86300000
Joined: Mar 2022 Posts: 2 Location: United States NewcomerHello,
I am using the Lite version and have been for a few years. This year I am noticing that the wiring script report doesn’t come up with the rail and cue numbers in order like it has in the past. Now it shows all the cues in the order. 1,10,11,12,13, 14, 15, 16, 17, 18, 19 and then goes into 2, 20 and so on. Looks like it is putting them in order with all the cues that start with 1 and then all that start with 2 and so on. It is also doing the same with the rail numbers. It starts at rail 1 and then 10 is next before showing rail 2. Has anyone else run into this issue? In the past is has always shown up in order from 1-32 for cues and 1 to however many rails there is in the show. Thank you.
DrewFinaleJoined: Dec 2019 Posts: 557 Location: United States SilverHey Pyro_8630000, welcome to the Finale 3D forum! Be sure to head over to your My Profile page and update your display name and profile picture.
Finale 3D sorts rail and pin (i.e. module and cue) addresses as text because some firing systems use addresses that contain letters. To fix the issue you’re having, all you need to do is add a leading 0 to your single digit rail and pin numbers. For example, 01 instead of 1, 02 instead of 2, etc.
This is not a recent change; Finale 3D has always worked this way. If you open a previous show and it sorts correctly, it will be because it has the leading 0s. The fact that you bumped into this issue makes me think you’re addressing your show manually. If instead you address your show by going to Addressing > Address show, you will get leading 0s automatically.
Pyro_86300000Joined: Mar 2022 Posts: 2 Location: United States Newcomer -
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