PyroJam 2025 Fireworks Competition

Welcome to PyroJam

Welcome to the Fourth Annual Finale 3D PyroJam Design Competition!
Calling all fireworks designers worldwide! This is your chance to showcase your creativity and compete on a global stage.

Participating is easy — review the details on this page and follow the steps in the How to Participate section. Don’t wait too long — the submission deadline is March 1, 2025.

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2025 Show Submission Deadline Countdown

Following the submission period, the top three designs will be selected to come to life at PyroJam, taking place on Saturday, August 23, 2025. These real-life displays will be judged by an expert panel to award 1st, 2nd, and 3rd place honors, while the audience will have their say in selecting the “People’s Choice” award.

All you need to do is design an incredible show. No equipment or crew is required, and while attendance isn’t necessary, we’d love to see you there!

For more information about attending the PyroJam music and fireworks festival, visit pyrojamusa.com.

PyroJam Competition Overview

Competition Objective

Design a pyromusical display that evokes emotion and awe through the seamless harmony of fireworks and music. A winning display will captivate the audience and judges with its emotional impact, while showcasing creativity, precise timing, synchronization, and technical artistry to enhance the overall experience. The display should present a compelling theme, taking the audience on a journey with emotional peaks and valleys, delivering an experience that leaves them breathless.

Competition Awards

All competition show design entries will be reviewed by a panel of judges in March 2025. After evaluating each design, the top three shows will be selected to be produced and showcased at the PyroJam festival. During the festival, a judging panel will score the live displays to determine 1st, 2nd, and 3rd place honors, while the audience will cast their votes to select the “People’s Choice” award winner.

Awards Breakdown:

Rank Prize Pyro Points
Grand Prize $2,000 500
Second Place $1,500 400
Third Place $1,000 300
People’s Choice $500 150

All participants will earn 50 Pyro Points for entering the competition.

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How to Participate

1. Download the PyroJam show design template (.fin file).
2. Subscribe to the PyroJam competition effects catalog.
3. Design your show while adhering to the competition rules.
4. Submit your show using the Submission Form.

Only your saved Finale 3D (.fin) show file is required for submission. There’s no need to include any additional files.

Show Checklist

Be sure your show meets all these criteria before submission.

✔ Includes a title and theme.
✔ Uses the provided design template.
✔ Runs between 9 and 10 minutes.
✔ Includes a music soundtrack.
✔ Uses only products from the PyroJam catalog.
✔ Stays within the $25,000 budget.

Free Finale 3D Pro Competition Licenses

If you don’t have access Finale 3D, you can request a free Pro license to participate in the competition.

  • Finale 3D Lite or Hobbyist users can request a free upgrade to Pro.
  • Finale 3D Pro users are already all set — no further steps are needed!

To activate a license, the Finale team requires the email address associated with your Finale 3D account.

If you already have a Finale 3D account:
Send a PyroJam license request to support@finale3d.com and include the email address linked to your Finale 3D account in the body of the email.

If you don’t have a Finale 3D account:

  1. Download and install the latest release of Finale 3D.
  2. Launch the software, click Create account, and follow the instructions.
  3. Once your account is created, send a PyroJam license request to support@finale3d.com and include the email address linked to your Finale 3D account in the body of the email.

Competition Timeline

🕒 January 6, 2025 — Competition begins

🕒 March 1, 2025 — Show submission deadline

🕒 March 2025 — Show selection period

🕒 April 2025 — Announcement of three finalist shows

🕒 August 23, 2025 — Shooting of finalist shows, judging, and award presentation at PyroJam

Competition Rules

Show Title & Description

Pick a theme for your show. The theme can be anything you like. When you submit your show, you will be asked to provide a show title and a description of your theme. There is no specific length requirement for the show description, it should simply be of sufficient length to introduce your show to the judges and the audience. For example, a show description could be a few sentences.

Show Design Template

Competition entries must be designed using the PyroJam Finale 3D design template. The template is available for download at the link below.

PyroJam 2025 Show Design Template

Show Duration

The length of your show must be between 9 and 10 minutes. Show duration is calculated as the time from the first cue marker to the last cue marker on the timeline. In the script window, these time values are listed in the “Effect Time” column. For example, the duration of the show in the image below is 09:01.640 – 00:04.740 = 08:56.900. Note: If your show duration is less than 9 minutes or greater than 10 minutes, 5 points will be deducted from your score.

Music Soundtrack

Your show must include a music soundtrack. You may pick any songs or music of your choice. There are no pre-selected songs or list of songs from which you must choose. You may have silence at the beginning and/or end of your sound, but it is not required.

Product/Effect Selection

Shows must be designed exclusively with effects contained in the PyroJam Competition catalog. These are real life products that will be used to produce your show at the PyroJam festival (if you are selected as one of the three competition finalists).

Please use the products as they are presented in the catalog. For example, individual shells from the catalog should be used individually in your show. Please do not create chains of shells or other effects on the timeline to conserve firing system equipment, or for any other reason. The PyroJam catalog also contains pre-made chains of shells. Please use pre-made chains in your show if desired, but please do not break apart the chains into individual shells. Please also do not break apart cakes.

To enable the PyroJam catalog in Finale 3D, visit the Supplier Catalog Settings page in your account.

Show Budget

Shows may use up to $25,000 of product from the PyroJam catalog. Finale 3D will automatically calculate the total amount of product in real time as you add items to your show. The total amount is displayed in the lower-right corner of the design window, as shown in the screenshot below. Please make sure your show is not over budget!

Important: To ensure your show price total and used quantities are calculated correctly for chains, please confirm your Finale 3D user settings match the following.

  1. File > User settings > ☑ Chain price is for entire chain
  2. File > User settings > ☐ Chains count as one unit in ‘used’ column

A screenshot of the correctly configured user settings is below. Click on the image to enlarge.

Product “Available” Quantities

In addition to the budget requirements, the quantity of each product in the PyroJam Competition catalog is limited to the amount shown in the “Available” column of the Finale 3D Effects window, as shown in the screenshot below. This is based on the real-life fireworks inventory that has been set aside for the competition. Please don’t use more of a product than is available!

Positions, Matching Effects & Angles

The show design template contains 5 rows of firing positions, as shown in the layout below. You may use as many or as few firing positions as you like, but please do not modify the firing position layout.

PyroJam firing position layout

 

Each row of positions can accommodate different kinds of effects. The table below defines the kinds of effects that can be used in each row of positions. For example, the “Front” row of positions can accommodate all kinds of Single Shot items and Cake-Slices.

Tip: Refer to the ‘Effect Subtype’ column in the table below and use the ‘Subtype’ drop-down filter at the top of the Finale 3D Effects window to find effects for a specific row of positions.

Rows of firing positions, matching effects, angle restrictions

Row Position Names Position Qty Effect “Subtype” Angle Restrictions
➊ Prox P-01…P-19 19 Flame Pot, Fountain, Set Piece, SS Comet-CP, SS Mine-CP, Strobe Pot, Wheel None
➋ Front F-01…F-19 19 Ground, Roman Candle, SS Comet, SS Comet w/Mine, SS Comet-CP, SS Mine, SS Mine-CP, SS Shell, Cake-Slice None
➌ Cake CK-1…CK-7 7 Cake, Cake-Slice, Cake-Board None
➍ Shells 2.5″ to 4″ Shells 1… 5 Shell-Ball, Shell-Chain, Shell-Cylinder (2.5″ to 4″) Max 20°, see exception below
➎ Shells 5″ and 6″ Shells 1… 3 Shell-Ball, Shell-Chain, Shell-Cylinder (5″ & 6″) Max 20° from vertical

 

Angle exception for “Soft Breaking” effects

As listed in the table above, the maximum firing angle for shells is 20° from vertical. The only exception applies to specific soft breaking effects. These effects may be fired at a maximum angle of 40° when fired across the shoot site, or at a maximum angle of 20° when fired outward from the outside positions. To find shell effects that qualify for this exception, type “Soft Breaking” into the search box in the PyroJam catalog. The image below shows the maximum angles for these effects.

Maximum angles for “Soft Breaking” effects

 

Firing effects horizontally

A special set of effects can be fired horizontally from the row of elevated “Prox” positions. You can find these effects in the PyroJam catalog by typing “Horizontal” into the search box. These effects can also be fired at other angles, but only these effects can be fired horizontally, and only from the “Prox” positions.

Additional angle requirements

In addition to the angle restrictions and exceptions outlined above, please note that the show design template accurately reflects the layout of the shoot site, including the 3D models of trees that surround the display area. Shooting effects into the trees is not permitted in real life. Therefore, please do not angle effects in such a way that they hit the trees when designing your show. Further, effects may only be angled left and right; effects may not be angled toward or away from the audience.

Show Add-ons (optional)

You may choose ONE option below as an add-on to enhance your show. The add-on options are entirely voluntary. You will not be penalized if you choose to forego these show add-ons.

Option 1 — Twin Towers
Shoot effects left or right from a pair of 70ft (21m) towers with firing positions spaced vertically every 10ft (3m).

Guidelines:

  • Quantity limit: 100 devices per tower (200 devices total).
  • Types of effects: gerbs and single shot items 30mm or smaller.
  • Angles restrictions: Any angle from -70° to 70°, as shown in image below.

Option 2 — 360° Wheel
Shoot effects from a single 360° wheel located an 80ft (24m) tower in the middle of the shoot site.

Guidelines:

  • Quantity limit: 200 devices.
  • Types of effects: gerbs and single shot items 30mm or smaller.
  • Angles restrictions: 10° increments starting at 0°, up to 36 shots per revolution, as shown in the image below.

Option 3 — Liquid Fuel Mines
Shoot liquid fuels mines from a special row of firing positions.

Guidelines:

  • Quantity limit: effects totaling not more than 50 gallons (189 liters) of fuel.
  • Positions restrictions: liquid fuel mines may only be fired from the LFM-01 to LFM-11 positions.
  • Angles restrictions: liquid fuel mine effects may only be fired straight-up (no angles).

Firing System & Cue Count

There are no firing system or cue count limitations. There is no need to assign firing system addresses for your show. Simply design the best possible show you can with no concern for the total number of modules or cues.

Show Submission

Each contestant may submit one show entry. Revisions, re-submissions, and multiple show entries are not permitted. If you submit more than one show entry, only your first entry will be considered. Please make sure your show design is 100% complete before using the Submission Form.

The show submission deadline is March 1, 2025 23:59:59 (UTC -12).

Judging Criteria

The following criteria and scoring model will used to judge all competition entries. This includes both the judging of show simulations, and the judging of real-life shows produced at PyroJam.

Category Description Percentage
Overall Impact Emotion, engagement, thrill
Measures the show’s ability to evoke emotion, engage the audience, and deliver a thrilling experience.
30%
Pyromusical Design Harmony between the pyrotechnics and music
Assesses the harmony between pyrotechnics and music, with emphasis on evaluating how well the fireworks complement the soundtrack.
25%
Technical Design Innovation, creativity, use of shoot site
Evaluates innovation, creative use of effects, and the effective use of the shoot site to enhance the overall display.
15%
Synchronization Visual and audible timing, artistic rhythm
Focuses on the precision of timing between visual effects and audio, as well as the artistic rhythm achieved.
15%
Soundtrack Overall quality, editing, conveyance of theme
Judges the overall quality and editing of the music, as well as how effectively it conveys the show’s theme.
15%

Fine Print

By participating in the competition, contestants agree to have their display setup and fired at PyroJam by Innovative Pyrotechnic Concepts, L.L.C. Contestants also agree to allow PyroJam and Finale Fireworks to use submitted content, in whole or in part, for marketing purposes. Finale Fireworks may further use submitted content, in whole or in part, for training, demonstration, and other purposes. Contestants’ names and company names (if applicable) will be listed publicly each time submission material is posted on YouTube or any of PyroJam’s social media platforms (Facebook, Instagram, & LinkedIn).