color randomization?

Home English color randomization?

PyroBunny 2023-06-27 02:28:20
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  • PyroBunny
    Joined: Jun 2023
    Posts: 25
    Location: Redmond, WA
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    Is there any way to randomize colors for shells like it’s done for pearls?

     

    finale3d randomizes the colors for the zipper in this effect:

     

    Spirit of ’76 – MS622 Bring It On

    3″ 40.00s 0.10 PFT 96 Shot rising multi-color pearl z shape cake

     

     

    I would like to randomize the colors for shells like as done in this raccoon product. Strobing rising shell is randomly red, green, or yellow.

     


     

    Barehm
    Joined: May 2023
    Posts: 45
    Location: Madison, Wisconsin, United States
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    The puzzle here is that King Dragon (and many other 1.75″ consumer shells) are not remotely random and often they have labeled effects on both the shells and the box.  I typically load a separate item number into my effects for each shell so I can track my inventory of each. If you don’t care, I suppose you could just make one and then your original request is valid, but randomizing within a defined set of effects for an entire kit sounds like a big enhancement.

     

    King Dragon is as follows:

     

    RA62401-01 : RED STROBING TAIL TO RED DAHLIA WITH SILVER CHRYSANTHEMUM
    RA62401-02 : RED STROBING TAIL TO NISHIKI WILLOW
    RA62401-03 : RED STROBING TAIL TO CRACKLES WITH RED PLUM BLOSSOM
    RA62401-04 : RED STROBING TAIL TO RED DAHLIA WITH WHITE GLITTER
    RA62401-05 : RED STROBING TAIL TO WHITE BROCADE CROWN
    RA62401-06 : RED STROBING TAIL TO NISHIKI WILLOW WITH PEACH
    RA62401-07 : RED STROBING TAIL TO NISHIKI WILLOW TO PINK
    RA62401-08 : GREEN STROBING TAIL TO GREEN DAHLIA WITH SILVER CHRYSANTHEMUM
    RA62401-09 : GREEN STROBING TAIL TO NISHIKI WILLOW WITH GREEN GLITTER
    RA62401-10 : GREEN STROBING TAIL TO GREEN PLUM WITH RED PLUM
    RA62401-11 : GREEN STROBING TAIL TO WHITE BROCADE CROWN WITH GREEN GLITTER
    RA62401-12 : GREEN STROBING TAIL TO NISHIKI WILLOW WITH BLUE
    RA62401-13 : GREEN STROBING TAIL TO GREEN DAHLIA WITH WHITE GLITTER
    RA62401-14 : GREEN STROBING TAIL TO NISHIKI WILLOW WITH TEAL
    RA62401-15 : GREEN STROBING TAIL TO NISHIKI WILLOW TO GRASS GREEN
    RA62401-16 : LEMON STROBING TAIL TO YELLOW DAHLIA WITH SILVER CHRYSANTHEMUM
    RA62401-17 : LEMON STROBING TAIL TO CRACKLES WITH GOLD PLUM
    RA62401-18 : RED STROBING TAIL TO SKY BLUE TO RED WITH SILVER PLUM
    RA62401-19 : LEMON STROBING TAIL TO GOLD PLUM WITH SILVER CHRYSANTHEMUM
    RA62401-20 : LEMON STROBING TAIL TO NISHIKI WILLOW WITH BLUE
    RA62401-21 : LEMON STROBING TAIL TO NISHIKI WILLOW TO TEAL
    RA62401-22 : RED STROBING TAIL TO NISHIKI WILLOW WITH RED PLUM BLOSSOM
    RA62401-23 : GREEN STROBING TAIL TO NISHIKI WILLOW WITH GREEN PLUM BLOSSOM
    RA62401-24 : LEMON STROBING TAIL TO NISHIKI WILLOW WITH GOLD PLUM BLOSSOM

     

    If you want VDL that covers some of the details (no trail, can’t use Teal in VDL, etc), here’s a start for you:

    RA62401-01 : RED STROBING TAIL no trail TO RED DAHLIA WITH SILVER CHRYSANTHEMUM
    RA62401-02 : RED STROBING TAIL no trail TO NISHIKI WILLOW
    RA62401-03 : RED STROBING TAIL no trail to popcorn crackling WITH RED PLUM BLOSSOM
    RA62401-04 : RED STROBING TAIL no trail TO RED DAHLIA WITH WHITE GLITTER
    RA62401-05 : RED STROBING TAIL no trail TO WHITE BROCADE CROWN
    RA62401-06 : RED STROBING TAIL no trail TO NISHIKI WILLOW WITH PEACH
    RA62401-07 : RED STROBING TAIL no trail TO NISHIKI WILLOW TO PINK
    RA62401-08 : GREEN STROBING TAIL no trail TO GREEN DAHLIA WITH SILVER CHRYSANTHEMUM
    RA62401-09 : GREEN STROBING TAIL no trail TO NISHIKI WILLOW WITH GREEN GLITTER
    RA62401-10 : GREEN STROBING TAIL no trail TO GREEN PLUM WITH RED PLUM
    RA62401-11 : GREEN STROBING TAIL no trail TO WHITE BROCADE CROWN WITH GREEN GLITTER
    RA62401-12 : GREEN STROBING TAIL no trail TO NISHIKI WILLOW WITH BLUE
    RA62401-13 : GREEN STROBING TAIL no trail TO GREEN DAHLIA WITH WHITE GLITTER
    RA62401-14 : GREEN STROBING TAIL no trail TO NISHIKI WILLOW WITH aqua
    RA62401-15 : GREEN STROBING TAIL no trail TO NISHIKI WILLOW TO GRASS GREEN
    RA62401-16 : LEMON STROBING TAIL no trail TO YELLOW DAHLIA WITH SILVER CHRYSANTHEMUM
    RA62401-17 : LEMON STROBING TAIL no trail TO popcorn crackling WITH GOLD PLUM
    RA62401-18 : RED STROBING TAIL no trail TO SKY BLUE TO RED WITH SILVER PLUM
    RA62401-19 : LEMON STROBING TAIL no trail TO GOLD PLUM WITH SILVER CHRYSANTHEMUM
    RA62401-20 : LEMON STROBING TAIL no trail TO NISHIKI WILLOW WITH BLUE
    RA62401-21 : LEMON STROBING TAIL no trail TO NISHIKI WILLOW TO aqua
    RA62401-22 : RED STROBING TAIL no trail TO NISHIKI WILLOW WITH RED PLUM BLOSSOM
    RA62401-23 : GREEN STROBING TAIL no trail TO NISHIKI WILLOW WITH GREEN PLUM BLOSSOM
    RA62401-24 : LEMON STROBING TAIL no trail TO NISHIKI WILLOW WITH GOLD PLUM BLOSSOM

    PyroBunny
    Joined: Jun 2023
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    Location: Redmond, WA
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    bringing this back on track to my original question…

     

    VDL appears to support color randomization for pearl only. it would be nice to support randomization for other effects.

    Barehm
    Joined: May 2023
    Posts: 45
    Location: Madison, Wisconsin, United States
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    You can randomize other effects where it makes sense.  E.g. if you type “multi-color dahlia” you will get multiple colors.  I read your request as wanting to pick a single color strobing tail from yellow/red/green, which feels like a different use case.

     

     

    PyroBunny
    Joined: Jun 2023
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    Location: Redmond, WA
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    “where it makes sense” is pretty subjective since manufacturers are coming up with new effects all the time.

     

    mabe it’s just my experience as a software developer but it seems to me that it would be simpler to support “multi-color” as a randomizer in place of anywhere that a specific color is accepted as input. more flexible and not limited to special cases like pearl and dahlia but nothing else.

     

    example pseudocode:

    if (input == “red”) {

    color = colormap[RED];

    }

    if (input == “blue”) {

    color = colormap[BLUE];

    }

    if (input == “green”) {

    color = colormap[GREEN];

    }

    if (input == “multi-color”) {

    color = colormap[random()];

    }

     

    Barehm
    Joined: May 2023
    Posts: 45
    Location: Madison, Wisconsin, United States
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    Glad to talk to another SD guy! 🙂

     

    I think the trick here is to try and really understand what multi-color means on some effects.  multi-color on a strobing tail would look like a rainbow on the way up changing periodically? or would it pick a single solid color and stick with it for the entire duration of that effect – in other words it might pick a purple strobing tail?  There’s obviously some set of colors they’re using to modify effect colors, but do all of them apply to every effect like a strobing tail? Or do you really want the ability to define a limited set of colors for an effect and have it pick 1 of N for that effect?  Like pick one of RGB, but only from that set.

     

    I’m a big fan of any advancement on the directives we can use in VDL, but the better we define the use case that we think is missing from the ‘real’ fireworks world, the more likely that enhancement will be done and make sense.

     

    Do you have another example beyond the King Dragon tails?  By the way, great shells if you can some.

    PyroBunny
    Joined: Jun 2023
    Posts: 25
    Location: Redmond, WA
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    Seems color changing is already supported, see product SE170:

     

    15 shot 120 degrees (a) green to blue to red mine very sparse very sparse very sparse very bright very bright cake, 1 row (a/FNL)

     

    Suggested VDL syntax to be used *anywhere a color keyword is currently accepted*

     

    red, unchanging for duration of effect (as most effects are now)

    red

     

    red changing to blue (already supported by VDL)

    red to blue

     

    select random color, unchanging for duration of effect (supported, but only for some specific selected effects)

    multi-color

     

    random color changing

    multi-color to multi-color

     

    pick one of rgb

    red or green or blue

     

    this syntax should be pretty easy to parse.

     

    I think excalibur shells would be an example. they are ALWAYS mislabeled. might as well be random.

    PyroBunny
    Joined: Jun 2023
    Posts: 25
    Location: Redmond, WA
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    So I can 100% confirm from this year’s show that king dragon is random, despite the labels. The effects DO NOT match the labels, at all.

     

    Joel Robinson has the exact same problem.

     


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