Custom Modules question
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NEC
Joined: Apr 2019 Posts: 46 Location: San Antonio, Texas, United States NewcomerDrewFinaleJoined: Dec 2019 Posts: 557 Location: United States SilverEach firing system has a single custom module type option. If your show uses one firing system, then you can have one custom module type.
If your show uses multiple firing systems of different kinds, then you can have one custom module for each firing system. A possible workaround to these limits would be to define a custom module, address a portion of a show, lock the addressed portion, then change the custom module type definition and move on to another portion of the show, etc.Correction: The current limit is one custom module type per show, not one custom module type per firing system. We plan to make it possible to have multiple custom module types per show in the future.
NECJoined: Apr 2019 Posts: 46 Location: San Antonio, Texas, United States NewcomerThanks for the info and work-around. Was hoping I could “cheat” definitions for 36M and 72M as custom options so I could assign them to positions and have a more automatic way of documenting in reports and labels for the new crew help that has no concept of “it’s just X number of 18M in one box” Not the end of the world but would be nice in a future release if possible
J
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