Ground Salute Simulation
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Pyro_344290000Joined: May 2025 Posts: 5 Location: Granger, IN
NewcomerI have been trying to create a simulation for a ground Salute (bomb). The editor always puts in a minimum height of 4M. it launches the salute, and it goes off after it travels 4M before exploding. PFT is set to 0.0, but it still does not go off instantly which is what I am after. Does anyone have any Ideas?
Steve M
DrewFinaleJoined: Dec 2019 Posts: 717 Location: United States
SilverHey Steve, welcome to the Finale 3D forum!
Here’s a video for you: https://finale3d.com/video/how-to-create-a-ground-salute/
Pyro_344290000Joined: May 2025 Posts: 5 Location: Granger, IN
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NECJoined: Apr 2019 Posts: 66 Location: San Antonio, Texas, United States
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Pyro_344290000Joined: May 2025 Posts: 5 Location: Granger, IN
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DrewFinaleJoined: Dec 2019 Posts: 717 Location: United States
SilverOK, I understand how to do the ground salutes. So how do you do a 4″ Lampare with the fireball in the sky?
Here’s a link for a show file that contains a custom 4″ Lampare shell: https://finale3d.com/wp-content/uploads/2025/07/4in.-Lampare.fin
After opening the show in Finale 3D, you can go to the drop-down list in the Effects window and select Per-show effects. Then, you can right click on the lampare effect and Add to My Effects, which will make it easy to use the effects in other shows.
Pyro_344290000Joined: May 2025 Posts: 5 Location: Granger, IN
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