Refire cue to use sequencers
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TheNecromancer13
Joined: Mar 2024 Posts: 4 Location: Great Cacapon, WV, USA NewcomerHi, I’m relatively new to finale3D, and am having some trouble figuring out how to address things so that I can use some sequencers to extend my cue count and avoid running stupid amounts of scab wire. Basically, I want to designate a few cues on a cobra mod to fire multiple times, which will send the signal out to sequencers set to step fire, that way I can use sequencers for my side positions that are generally firing 1 or 2 ematches per cue, and save the cobra mods for cues in the center position which are often requiring more ematches. I have no idea how to set this up though. I am perfectly fine with addressing the cues manually if that’s the easiest (might even prefer that in some cases just so that I can group things in ways that make sense to me), I’m just not sure how to do it.
NECJoined: Apr 2019 Posts: 49 Location: San Antonio, Texas, United States NewcomerOne way to do this (just did a quick test show to verify using Pro version):
Create your positions
Add all the effects to the show
Got the script window and filter for each position you’re running sequencer(s) on
manually set rail/pin to the same cue(s) your using to trigger the sequencer cues
select ALL events at those positions
Go to ‘Addressing–Lock Addresses or hit the ‘L’ key so these addresses cannot change with the next step
address the rest of the showEdit:After exporting this script and getting ‘Invalid Address’ errors, make sure when you manually assign the rail/pin combo for the re-fire cues that you use a leading 0 if needed…
Optional:
Add something in the “Notes” column for each effect that is on a sequencer referencing the cue and, if running more than one sequencer on a position, sequencer number(EX: S1-1, S2-11 etc.) The you could modify a label template to show that information. There are two good videos here –> https://finale3d.com/video-gallery/ that show how to customize label templates and for printing labels for specific items with filters so you could print one type for sequenced effects and another for the rest of the show -
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