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The “Positions > Rename positions…” menu item, the “Rename” context menu item from right-clicking on a position, and the “Positions > Edit properties…” menu item are the standard ways to rename positions. You can also open the Positions window and edit the position names directly in the table, but doing that will break the references from the effects in the script, which are linked to the positions by name. Figure 1 – Type a name stem like “Front” or “Pos” into the Rename Positions dialog if multiple positions are selected. The rename function applies to all selected positions. If multiple positions are selected, then you should type a name stem like “Front” or “Pos”. The rename function will automatically add numbers after the name stems like “Front-01”, “Front-02”, “Front-03”, etc. If you include a number in your name stem, then the rename function will copy your formatting. For example, if you type “Front-0001” then the first position name will be exactly that, and the next will be “Front-0002”, and so on. If you type “Front3” then the first position name will be “Front3” and the next will be “Front4”. When you specify a number in your name stem, the rename function starts counting from that number. Sorting When you rename multiple positions, the numbers added to the name stems will be in the order defined by the sort selector shown in Figure 1 and Figure 2. The default order is the alphabetical order of the existing position names. If the position names contain numbers with different numbers of digits then you may prefer the “Alphabetical for letters and numerical for digits” option, which sorts position names like “Pos-8” and “Pos-9” and “Pos-10” in the order that most people would consider correct instead of putting “Pos-10″first because its “1” digit is alphabetically before “8”. The “Left to right” and “Right to left” options refer to the left and right of the screen. You could argue that having both functions is unnecessary because a single function could provide both results if you are willing to orbit the camera around 180 degrees. Your argument would be correct. Figure 2 – Sorting options include a solution for names with embedded digits like “Pos-8” and “Pos-9” and “Pos-10”. Arranging positions around a stadium or arena Renaming positions comes into play if you are arranging positions around a stadium or arena, as shown in Figure 3. The easiest way to get positions into the right locations on the model is to drag them, since they stick to the walls of the model when you drag them. Begin by inserting the first position (control+L or “Positions > Add > One position”), and then clone-drag the position by holding control while clicking on the position to clone it and simultaneously drag the clone to the next location around the arena. You can arrange positions in a matter of a couple minutes. When you are done, select all the positions and right click in the center of the stadium for the menu item, “Aim positions at this point” to get all the position arrows to point in the right direction. But there’s a catch — the positions still have cloned names that don’t sort well and that are probably not the names you want. Figure 3 – Clone-dragging with the control key creates positions conveniently but with terrible names. The sorting option in the Rename Positions dialog called “Clockwise, starting with alphabetically first” will rename the positions in a sequence around the stadium or arena, beginning with the position whose existing name is alphabetically first.
Hi Pyro_37130000, it depends on how you added the effect collection to your list. For example, if the collection you would like to remove is a public “Supplier Catalog”, then you can unsubscribe and remove it by going to ‘File > Catalogs of effects…’ this will take you to the supplier catalogs settings page in your online account where you can enable and disable catalogs as you like. On the other hand, if the collection you would like to remove is an offline effect database file (with .fdb at the end of the name), then you can remove it by going to ‘File > Effect files > Close’. P.S. Welcome to the forum! Head over to your My Profile page to customize your display name and profile picture.
How do I delete a supplier that I built and added into the blue effects tab?
Hola All, I have a couple or request here: 1. Open recent in File menu (in fact a submenu with recent files would be better) 2. Rehearsal mode. In big shows live music concerts or official events, producers and directors LOVE to see the animations running in the house during rehearsals, they like to see what’s going to happen tomorrow, and YES MAKE CHANGES! Can it be possible to do this directly in Finale3D? Listen to MIDI TC and control Finale Design window? 3. Opéranos like “…” “< >” in Scripts window, to work on specific segments of my show.
Hola Everyone, My name is Jorge Márquez from Mexico, I have a company called Lux Pirotecnia (29 years). I must say I’m kind of old school pyromusicals design guy. I’m used to structure all the show in my mind before sitting and write the first line of code. But don’t get me wrong! I’m not against technology, my background is working on technology applied to solve problems and make life easier for users, etc. and I must say that Finale 3D version is the kind of tool I prefer, the one that lets me focus on what I’m doing and NOT to focus on how to do it! Thank you to all the Finale3D team and its community!
Good news, pressing ‘W’ and ‘Ctrl+Enter’ to insert an effect will now fill an empty cue (just like clicking on an effect thumbnail). The fix just hit the website in the form of a new beta release. You can get it by going to finale3d.com/download. On the download page, be sure to grab the latest BETA RELEASE instead of the latest full release.
He investigado este problema y lamento decirle que actualmente no admitimos el módulo Pyroneo DXM. El motivo es que la empresa que fabrica este sistema de disparo no nos ha facilitado la información técnica que necesitamos. Desafortunadamente, no hay nada que podamos hacer sin la ayuda del fabricante del sistema de disparo. I have looked into this issue and I’m sorry to tell you that we don’t currently support the Pyroneo DXM module. The reason is because the company that produces this firing system has not provided us with the technical information we need. Unfortunately, there is nothing we can do without the firing system manufacturer’s assistance.
Gracias por su respuesta. Mira el modulo dmx es este https://www.pyroneo.de/wiki/DMX-Modul Voy a enviar un correo con información a ver si podemos solucionarlo. Gracias.
Estamos encantados de ayudarle. ¿Puede enviar su archivo Finale 3D show (.fin) a support@finalefireworks.com? Además, también dígame el nombre del módulo DMX que posee y que no puede encontrar en el programa. We are happy to help. Please send your Finale 3D show (.fin) file to support@finalefireworks.com. Also , please also tell me the name of the DMX module that you own that you can not find in the program.
Hola buenas tardes, Estoy intentando exportar un show solo dmx pero cuando direcciono el show y elijo algun modulo me dice que este modulo no esta soportado. Yo dispongo de un modulo dmx de esta marca pero aquí en el programa no esta y no lo puedo asignar. Por lo tanto cuando exporto el show no sale ningún evento. Podrian ayudarme? Gracias.