Total found: 2423
Reply To: Ground Salute Simulation

That's works for me. Now how I create a simple peony type shell with a delayed Salute (Bottom Shot)   Thanks for the help

Reply To: Ground Salute Simulation

  Pyro_344290000 wrote: OK, I understand how to do the ground salutes. So how do you do a 4″ Lampare with the fireball in the sky?   Here's a link for a show file that contains a custom 4" Lampare shell: https://finale3d.com/wp-content/uploads/2025/07/4in.-Lampare.fin   After opening the show in Finale 3D, you can go to the drop-down list in the Effects window and select Per-show effects. Then, you can right click on the lampare effect and Add to My Effects, which will make it easy to use the effects in other shows.

Reply To: Ground Salute Simulation

Not perfect -- <4" ti salute to fireball> gets the point across

Reply To: Ground Salute Simulation

OK, I understand how to do the ground salutes. So how do you do a 4" Lampare with the fireball in the sky?

Reply To: 3D Google Maps

Hi Jakob Hatteland Kjemi AS, the 3D Google Maps fix was first included in the 2025.06.14 beta release. The numbers in release names are dates. for example, 2025.06.14 signifies the date 14 June 2025. Any release ("BETA" or "FULL") after this date will include the fix.

Reply To: Pyro demon simulation catalog

Hi Pyro_53580000, we're continuously developing new supplier catalogs! In just the last week, we published catalogs for RIAkeo 1.4G Pro and RIAkeo Consumer. We track every brand/product request and typically prioritize catalogs development based on popular demand. I'll add vote for you on our brand request sheet for Pyro Demon and Brothers.

Pyro demon simulation catalog

Hello, I know it's a ton of work but are you working on some different supplier catalogs with simulations, like Pyro demon and Brothers. I noticed Racoon 1.4 pro was kind of new. Thank you!

Reply To: Ground Salute Simulation

Hey Steve, welcome to the Finale 3D forum!   Here's a video for you: https://finale3d.com/video/how-to-create-a-ground-salute/  

Ground Salute Simulation

I have been trying to create a simulation for a ground Salute (bomb). The editor always puts in a minimum height of 4M. it launches the salute, and it goes off after it travels 4M before exploding. PFT is set to 0.0, but it still does not go off instantly which is what I am after. Does anyone have any Ideas?   Steve M