Total found: 2677
Reply To: Official PyroJam 2025 Discussion Topic

Hi Drew and Tim,   How are you?   I was wondering if the PSS3001 30 sec strobe pot fits in the racks which you use on the towers. In the product catalog it states that they are 20mm.   And i think there might be a small mistake with the simulation or the product description of RA141023, it says that it’s a blue mine but it looks like a brocade mine in the simulation.   Thanks in advance!   Kind regards,   Darrin Wolfs.

Reply To: Official PyroJam 2025 Discussion Topic

  DrewFinale wrote: Emanuele ha scritto: HII Drew Potete dirmi come trovare gli artifici con l’acronimo “CP”? nel catalogo degli effetti PyroJam ci sono solo ss comet, ss mine e ss comet w/mine Agli elementi nel catalogo per le posizioni Prox è stato accidentalmente assegnato il sottotipo sbagliato. Abbiamo risolto il problema. Vai su File > Sincronizza con la rete per aggiornare il catalogo e poi li troverai nell’elenco dei filtri a discesa Sottotipo .    Thanks so much Drew!

Reply To: Official PyroJam 2025 Discussion Topic

  Emanuele wrote: HII Drew Can you tell me how to find the artifices with the acronym “CP”? in the PyroJam effects catalog there are only ss comet, ss mine, and ss comet w/mine   The items in the catalog for the Prox positions were accidentally given the wrong Subtype. We have fixed the problem. Go to File > Sync with network to refresh the catalog and then you will find them in the Subtype drop-down filter list.

Reply To: Official PyroJam 2025 Discussion Topic

HII Drew Can you tell me how to find the artifices with the acronym “CP”? in the PyroJam effects catalog there are only ss comet, ss mine, and ss comet w/mine

Reply To: Official PyroJam 2025 Discussion Topic

  Emanuele wrote: I have read all the specifics of the case and I wanted to ask for clarification on the types of effects that I cannot understand. In the “Prox” stations SS Comet-CP and SS Mine-CP can be used, while in the “Front” stations both SS Comet and SS Mine and SS Mine CP and SS Comet CP, my question is: what is the difference between SS Mine/Comet and SS Mine/Comet-CP? What does the acronym “CP” which differentiates the two effects mean?   “CP” stands for “Close Proximity”. This is the English designation for pyrotechnic items that can be safely fired at a short distance from an audience.   Because the “Prox” row of firing positions is close to the PyroJam audience, only comets and mines that include CP in their Subtype can be fired safely from these positions. Items that do not have CP in their Subtype are too large or have other characteristics that make them unsafe to shoot from the Prox positions.

Reply To: Official PyroJam 2025 Discussion Topic

HIIII i have a question, ho letto tutti i dettagli del caso e volevo chiedere chiarimenti sui tipi di effetti che non riesco a capire. Nelle stazioni “Prox” possono essere utilizzati SS Comet-CP e SS Mine-CP, mentre nelle stazioni “Front” sia SS Comet che SS Mine e SS Mine CP e SS Comet CP, la mia domanda è: qual è la differenza tra SS Mine/Comet e SS Mine/Comet-CP? Cosa significa l’acronimo “CP” che differenzia i due effetti?

Reply To: Official PyroJam 2025 Discussion Topic

  Sascha wrote: Hi Drew, hi Tim! 1. The effect-time in the simulation of the 1sec Fireballs (RA8120, RA8121, RA8122, RA8123) is looking so long! According to the product-videos from Raccoon they are all more like a flash! Is there an opportunity to fix it in the effect-catalogue? I would like to use them and I think live they’re looking really cool and should work as a quick accent, but they might destroy the simulation/rendered Video completely because of the very long lasting effect-time! 2. Are only those gerbs on the two towers allowed which show up by typing in “gerbs”? Or are color fountains, flame pots and other ground effects (except salutes, bursts etc.) also allowed? 3. Is it allowed to shoot towards the trees if the effect is angled steep / high enough? So when I don‘t hit the 3D-trees in the preview, it‘s good for you? Thanks for your reply! Best regards Sascha   Great questions Sascha, here are the answers:   1) The devices we have are from the very first production run from Raccoon and they are long (about 1 sec to slightly longer in duration).  After feedback from us, they changed them so they are more instant (which is what we wanted originally).  Unfortunately, we haven’t gotten any of the newer batch yet so we created the sim based on how they perform in real life.   2)  The towers are limited to just items which are labled “gerbs” or “single shots” since they fit in the racks which we use on the towers.  The fountains, flames, bursts, etc will not fit in our racks and would be much more difficult to mount.  As you can imagine with a setup this large, we try to keep things as logistically simple as possible while still allowing for as much creativity as possible.   3)  Yes, items may be shot towards the outer sides of the field, but need to be angled so that they do not end up IN the trees as you suggest.   Hopefully this answers your questions and thank you for participating in the competition.

Reply To: Official PyroJam 2025 Discussion Topic

Hi Drew, hi Tim!   1. The effect-time in the simulation of the 1sec Fireballs (RA8120, RA8121, RA8122, RA8123) is looking so long! According to the product-videos from Raccoon they are all more like a flash! Is there an opportunity to fix it in the effect-catalogue? I would like to use them and I think live they’re looking really cool and should work as a quick accent, but they might destroy the simulation/rendered Video completely because of the very long lasting effect-time!   2. Are only those gerbs on the two towers allowed which show up by typing in “gerbs”? Or are color fountains, flame pots and other ground effects (except salutes, bursts etc.) also allowed?   3. Is it allowed to shoot towards the trees if the effect is angled steep / high enough? So when I don‘t hit the 3D-trees in the preview, it‘s good for you?   Thanks for your reply!   Best regards Sascha

Reply To: Official PyroJam 2025 Discussion Topic

  Pyro_115540000 wrote: Bonjour et merci pour ce fil de discussion. C’est ma première participation. J’ai télécharger le modèle “pyrojam” sur mon pc mais quand je cherche à l’intégrer depuis final3d par le menu : paysage : modèles : ajouter une modélisation on ne me propose que des formats sketchup. Je dois me tromper quelque part. Mais ou ?   Welcome to PyroJam! The file that you should have downloaded is the PyroJam show design template. This is not a 3D model, it is a Finale 3D show file with a .fin file extension. To open a show file in Finale 3D, simple go to File > Open.   If you are have the latest version of the Finale 3D software installed, you can open a show (.fin) file simply by double clicking on it, just like you would do to open almost any other kind of file on your computer.

Reply To: Official PyroJam 2025 Discussion Topic

Bonjour et merci pour ce fil de discussion. C’est ma première participation. J’ai télécharger le modèle “pyrojam” sur mon pc mais quand je cherche à l’intégrer depuis final3d par le menu : paysage : modèles : ajouter une modélisation on ne me propose que des formats sketchup. Je dois me tromper quelque part. Mais ou ?   @Tim Jameson