Cobra addressing for a spiral effect

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Mum Pyrotechnics 2024-05-09 17:15:35
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  • Mum Pyrotechnics
    Joined: Jun 2022
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    Location: Minot, North Dakota, United States
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    We are trying to figure out how to create a spiral effect and get it addressed properly for a Cobra 72M.  The effect consists of 8 different launch positions all facing each other with the racks laid out in a V pattern with the V pointing at the launch position directly across from it.  Each side of the V has the racks tilted at an angle.

    Each V could have at least 8 shots on it.

    We know how to script it to fire around the circle of V’s but we don’t know how to address it. There will be a single 72M in the center of the circle.   Is there a way to have those 8 firing positions all automatically use the 72M in the middle or do we need to manually assign the addresses to it?

    Derrick Miller
    Mum Pyrotechnics Group

     

    NEC
    Joined: Apr 2019
    Posts: 49
    Location: San Antonio, Texas, United States
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    Select all positions, right click, ‘Edit position Properties’, fill in the “Section” box with something (‘Spiral’ maybe?)

    Make addressing blueprint call Spiral with no constraints (section is always in play) and assign the blueprint to the same positions.

     

     

    Just did a quick 8 position circle with 72 effects and this blueprint…4 modules (aka 1 72m) assigned

    Mum Pyrotechnics
    Joined: Jun 2022
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    Location: Minot, North Dakota, United States
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    Excellent, I think that’s exactly what we needed. I’ll pass it on to my daughter for editing.

     

    Derrick

     

    NEC
    Joined: Apr 2019
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    Location: San Antonio, Texas, United States
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    Sent you email as well

    DrewFinale
    Joined: Dec 2019
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    Location: United States
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