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Hey Walker Pyrotechnics, prioritizing catalog development by most requested is exactly what we are doing. For example, the demand for Raccoon and Wizard pro line catalogs was massive, so we tackled those earlier this year. One exception is when a catalog is developed by a manufacturer or distributor themselves. In those cases, we simply publish what we’re given which doesn’t interrupt the ongoing focus on most requested.
Hey MT Pyro, in you display settings, you should have separate options for resolution and scaling for each monitor. Have you tried adjusting both? Keep in mind, you will have to restart Finale 3D after each display settings adjustment in order to see how the adjustment impacts the appearance of Finale 3D.
Hi Barehm and Curtis B, I think there may be a little confusion on terminology or about the function of the “effect editor” versus the “exact syntax”. These are independent aspects of VDL. The effect editor allows you to customize the visual appearance of individual effect simulations. This result in effects being represented by stings of text inside curly braces { }. Separately, the exact syntax is used to specify the firing pattern and timing of a cake when it can’t be represented by one of the standard firing patterns. Here’s an example of a cake that contains a custom effect and uses exact syntax. The custom effect is highlighted in bold. 1.2″ 24 Shot (a) {2KLUv/WD1BO0MAILPLh9wJdYBmg6hiJChvQwi2gtQ+n92H2IMBf5puVfpf3kBKTHDUKtA72OptfkWboOBWociCooVrFHl9vdye53iOALgIAr6PIThXkmsISduC2oZUCfyEiacTILeBKbYdwtVcKjjTFTc4cZj88AAgi9ThMfFWYZURtBTSsvyOM8lx6sBbq9OxkHnjHsQ2rj9Ab7nDm+NQyDHvrYmGV6b0+kPsApc0daSP/Ai09zrM0nz5EPfXcUjZBo9JrosigJkqGEiMlKQJNnYM0CEkGJWN4KgFA1FBBgBQztBRUSRKSgp/3iQ/kWw7EUxE2YKvQD+gB2H5TWEqPtbCwKUXeS2MOL+PZ1IvKkQ1zOUgpI/xLoglNWtfGFyznD9pFLK++hThDtPHA5rs38AQmW/M9cxdQ226AmgP5owEnYDdCtbamgk6SWroC9SLzfQWlyPEJ7bftTsA0Sb98adiVtYL3ULgVloDOYaTNNgKEpQYMktNv5RjHXZjKf0Xm2EktR1dKoQJS47X4vVWGqd5C2jMMQlOkpLnBOeTwr9mksJMfgq} Cake, 1 Row (-15a48/15a/-15a/15a/-23a/23a/-31a/31a/-39a/39a47/-47a/47a/-55a/55a/-55a/55a/-47a/47a/-39a/39a/-31a/31a/-23a/23a/CAK) Here’s an example of a cake that doesn’t contain a custom simulation and uses the exact syntax. The exact syntax portion is highlighted in bold. 1.2″ 72 Shot Cake (a) 1.8 DUR 35 HTM Small Very Bright Very Sparse Very Sparse Sparse Very Long Blue Mine Above + (b) 1.2 DUR 10 HTM Slightly Big Very Dense Green Strobing Mine + (c) 0.8 DUR 25 HTM Small Very Sparse Very Sparse Sparse Short Orange Strobing Willow Mine, 1 Row (-15a0/b/c/15a/b/c45/-25a0/b/c/25a/b/c60/-35a0/b/c/35a/b/c60/-45a0/b/c/45a/b/c60/-55a0/b/c/55a/b/c60/-65a0/b/c/65a/b/c289/-65a0/b/c/65a/b/c60/-55a0/b/c/55a/b/c60/-45a0/b/c/45a/b/c60/-35a0/b/c/35a/b/c60/-25a0/b/c/25a/b/c60/-15a0/b/c/15a/b/c/CAK)
To create a rack with multiple rows of tubes or tube holders, and to have that rack appear in rack layout diagrams with the pin number text oriented upright, it is necessary to understand Finale 3D‘s definition of “row” and “standard orientation”. The meaning of “row” in rack definitions in Finale 3D is a line of tubes that either tilt together or fan out along the line. This meaning makes sense for wooden racks for shells, because everyone would agree that the rack in Figure 1 is one row of tubes. Figure 1 –The meaning of “row” in rack definitions is a line of tubes that either tilt together or fan out along the line. For racks with multiple rows, row #1 is on the left in the orientation of the rack definition, which would point toward the audience or down in the rack layout view if the rack is not rotated. Imagine if the rack of Figure 1 had four rows, side by side, and the tubes could fan out within the rows, i.e., a Fan row rack. It would look a lot like the rack in Figure 2. Figure 2 –In fan row racks, the rows are perpendicular to the pivot rods that the holders rotate around. In fan row racks, the rows are perpendicular to the pivot rods that the holders rotate around. It is easy to tell how many rows a fan row rack has by just by looking at the knobs on the ends of the rods. Count the number of tube holders that rotate around a rod. That’s the number of rows! Fan row racks are usually rotated 90° counter-clockwise to make the rows aim sideways for tubes within them to make left/right fans from the audience perspective. Figure 3 –In tiltable row racks, the rows are the tracks that the tubes slide onto. In a Tiltable Row Rack like in Figure 3, the rows are the tracks that the tubes slide onto. To tell how many rows a tiltable row rack has, just count the tracks. Tiltable row racks are usually not rotated in the rack layout because the rows aim forward and tilt sideways to make left/right fans from the audience perspective. A trick to remember A trick to remember the row orientation in the rack definitions versus when rotated in the rack layout view is: Hold your left arm out in front of you, wrist bent, fingers together pointing down. Your fingers are the rows, pinky finger being row #1. The tube numbers counting “By rows, left to right” start with the first pin at the base of the pinky finger, progressing down to the finger tip, then continuing at the base of the ring finger. If the rack is rotated 90° counter-clockwise to make the rows horizontal from the audience perspective, that’s like rotating your hand 90° counter-clockwise. In that orientation the first row represented by your pinky finger is closest to the ground, which is equivalent to closest to the audience in the rack layout view. Finale 3D includes options to count tubes in other orders like “By rows, right to left” and “Across rows, right to left” (see Tube loading order). You can use the hand/finger trick to visualize the tube numbers in the rack definition versus rotated in the rack layout. The order definitions are interpreted in the orientation of the rack definition (left hand fingers pointing down). Thus the order “By rows, right to left” begins with pin 1 at the base of the index finger, progressing to the finger tip. If the rack is rotated 90° counter-clockwise in the rack layout, pin 1 would be in the back left, and pins 2, 3, 4, … would progress to the right. Standard orientation In shows, fan row racks are usually oriented with the fan angles going from side to side. Finale 3D offers the choice in the “Create rack” dialog to change the standard orientation of the rack to be rotated 90° counter-clockwise to make rows sideways to the audience by default. Changing the standard orientation doesn’t change the meaning of rows in the rack definition. It just changes the default orientation that the rack will appear in when added to the show, and it changes the orientation of the pin number text and other text to be upright when the rack is in its standard orientation. Figure 4 –The standard orientation dictates the orientation of the pin number text and other text. When adding racks to the rack layout of a show, the racks must be in the correct orientation to accommodate the effect angles. If the effects are angled left and right, the rack’s rows need to be aiming left/right. It is hard to tell from looking at a single-shot rack’s tube circles in the rack layout view which direction the rows are aiming since the rows could run in either direction, so Finale 3D draws the rod end knobs on the sides of the rack, indicating the direction of the rods. It is easy to imagine the tubes rotating around the rods, which tells you whether the rows are aiming in the right direction. Figure 5 –The little knobs on the sides of the rack are the ends of the rods that the tube holders rotate around.
Barehm I tried getting it without ANY “exact syntax” and this is the best I could do… 1.2″ 72 Shot Cake (a) 1.8 DUR 35 HTM Small Very Bright Very Sparse Very Sparse Sparse Very Long Blue Mine Above + (b) 1.2 DUR 10 HTM Slightly Big Very Dense Green Strobing Mine + (c) 0.8 DUR 25 HTM Small Very Sparse Very Sparse Sparse Short Orange Strobing Willow Mine, 1 Row (-15a0/b/c/15a/b/c45/-25a0/b/c/25a/b/c60/-35a0/b/c/35a/b/c60/-45a0/b/c/45a/b/c60/-55a0/b/c/55a/b/c60/-65a0/b/c/65a/b/c289/-65a0/b/c/65a/b/c60/-55a0/b/c/55a/b/c60/-45a0/b/c/45a/b/c60/-35a0/b/c/35a/b/c60/-25a0/b/c/25a/b/c60/-15a0/b/c/15a/b/c/CAK) As you see, even then some of it is Exact Syntax. This is one of those “cakes” where you pretty much just need to use the effects editor to make.
Hey Curtis B, sorry, not yet. We’ve been prioritizing other bug fixes since this bug has an easy workaround that’s 100% reliable.
Has there been any new development on this? I just tried importing an MP3 and it is still getting the “blip”. DrewFinale wrote: Hi PyroWalker, I’m sorry, I hear your frustration, we’ll get this fixed as soon as we can. Unfortunately, it’s not a quick task, we estimate we need to allocate a full week of development time troubleshoot and resolve the issue. In the meantime, you can still you MP3s in Finale 3D, not just WAV files. You just need to convert your soundtrack to WAV and then back to MP3. Here’s a tutorial that demonstrates the process: <iframe class=”wp-embedded-content” title=”Fixing MP3 audio artifacts” src=”https://www.loom.com/embed/a3c30e578310494a9176c9564a02db20#?secret=nuiHeaVyYY” width=”1140″ height=”855″ frameborder=”0″ allowfullscreen=”true”></iframe>
Hey Dan, we don’t have a published list of the column numbers and corresponding names because they’re more or less meant to be meaningless from the user’s perspective. To see what columns are included in a report, you can just go to blue gear ⚙️ in the script window > Select table layout from report template. This loads the column configuration for the report into the script window, allowing you to adjust column visibility, width, and order. If this doesn’t help, can you tell me a bit more about what you’d like to do with the column numbers?
I am looking to see if there is a solution to the scaling issue that I’m experiencing. On my extension monitor the menu bar icons are extremely large both bars on top take up a lot of space and the drop-down menus no longer scroll, there is an arrow to move the menu up and down. On the main monitor the font is so small it’s hard to read, I’ve zoomed it using the Ctrl button but then the menus are so large the text goes beyond the window. This is new since I’ve changed computers, I’ve adjusted aspect and ratios with no luck. Please advise. Thank you Wick