Total found: 2441
Reply To: MP3 audio issues (static, crackling, popping, clicking) when importing songs into Finale 3D

Did anyone ever figure out how to fix this (outside of using audacity).   I had same issue on mp3 file which had the click in F3D, but not on file.  Wav would not upload into f3d at all.   Changed bit depth from 24 to 16 and it seemed to solve the problem for me when exporting mp3 a second time.  

Reply To: Colour Smoke Mine

Can you share how you made those? Thanks!

Reply To: Addressing and Exporting DMX Cobra Par Lights

Drew I will test it this weekend.  I can not tell you how much I appreciate the quick response to stuff like this.  Truly amazing customer service.

Reply To: Help addressing show

Welcome to the Finale 3D forum!   Here are some questions to help us troubleshoot the issue: 1) What version of Finale 3D are you running? 2) What are the exact names of each of your firing positions? 3) When address your show, what options are you selecting for the 'Order of assignment'?

Reply To: Addressing and Exporting DMX Cobra Par Lights

I believe you have done everything correctly!   Seeing 0 modules reported in Finale 3D for an exclusively-DMX Cobra script is not an indicator of a problem. Granted, I completely understand that his can be disconcerting. I'm not sure if this is genuinely a bug, limitation, or just "how it works", but to put your mind at ease, just pretend it said, "number of modules used for pyro: 0".   If you export your script and it works, then all is good!

Addressing and Exporting DMX Cobra Par Lights

I am trying to add 8 Cobra 36x1 Par Lights to my show and am doing some testing.  I have watched many online videos and believe I have done everything correctly.  The videos are older than my current version of Finale, so some of the language and selections have changed.   I have each light as a separate DMX position and added one color to each with strobing.   When I created the positions, I did the following: Count 8    Position Name undefined Position Type DMX     Fixture Master DMX Fixture Type Cobra 36x1 W Par Light 7CH DMX Universe 1     DMX Channel Base undefined    DMX Fixture Angle Default I checked the Auto-assign DMX channel ranges.   When I try to address the show I have the following Firing System Cobra      Module or slat type COBRA 18M, 36M or 72M Max. ematches per pin 1      Beginning with module number 1 (nothing else selected) When I select address show I get the following Success Used Models 0 Used Pins 0, unused pings 0 Ematches 0 DMX errors 0   In the script window I get rail 1 for all 8 positions and DMX as the PIN When I go to export the script I have the following: Cobra v6.x Standard Script cobra cobra.scv Trigger Button 1 (No other selections)   When I export the script I get: Universes: 1 File "cobra.csv", controller Cobra, Modules 0, Pins 0, DMX universes 1 When I watch all the other videos it always says it is using at least 1 module.  Not sure what I am missing???      

Help addressing show

I'm working on addressing a show in Finale3D and could use some help. I have a front position with a cake that fires 11 cues, followed by 9 rear positions shooting artillery. What I’d like to achieve is assigning all 11 cake cues to a single module (Module 1), and then begin assigning the artillery cues at Position 1 to the next module (Module 2). I've tried several methods within Finale3D but haven't been able to get the cue-to-module distribution to behave as intended. Any guidance you can offer would be greatly appreciated—thank you in advance for your time and support!

Reply To: Malwarebytes detection

Hi Blackbat, so far, we've gotten one other report of this issue. It is absolutely a false positive. Please add Finale 3D to the 'Allow List', 'Whitelist' or whatever it may be called in Malwarebytes. If possible, please also report it as a false positive to the Malwarebytes developers.

Malwarebytes detection

I run Malwarebytes on my PC and just in the last couple of days it's started flagging up Finale3D as being infected with https://www.malwarebytes.com/blog/detections/neshta-virus-fileinfector-dds.   Is anyone else seeing this? I assume it's a false positive.