Total found: 2565
Reply To: Bug in calculating cost?

Hi Drew,   Thanks for the answer. If I remember correctly, the wrong cost was shown at the lower right corner of the main simulation window. It looked to me that the subroutine displaying the cost interpreted the dot as a thousand separator or something like that.   If you cannot replicate this issue with the info above, I’ll try to generate exact steps within the next week or so.   ++karri    

Reply To: Waterfalls/Cascades

Hi Pyro_112610000, you may be able to get the look you want by elevating the firing position and angling the effect straight down. If you already gave that a try, let me know and we can look into improving the simulation itself.

Reply To: Bug in calculating cost?

Hi PyroDad,   Thanks for the bug report. I did a quick test but wasn’t able to reproduce the problem. Here are the steps I followed:   1) Create an effect with a Cost of $5.325 and Price of $7.10 2) Add 10 of the item to the show 3) Observe the Price total in the lower right corner of the Design window is $7.10 x 10 = $71.10 4) Go to ‘File > User settings’ and enable ‘Show cost instead of price in 3D view’ 5) Observe the Cost total in the lower right corner of the Design window is $5.325 x 10 = $53.25   You didn’t mention where you are looking at the total cost. Perhaps I’m looking in a different location? If you can give me a set of steps to reproduce the issue then I would be happy to investigate further.

VCRUNTIME140_1.dll not found issue // *SOLUTION*

  If you get an error saying VCRUNTIME140_1.dll was not found when you try to run Finale 3D, you can fix the error by downloading and installing the latest Visual C++ Redistributable package from Microsoft. Here is a link to the download page:   https://learn.microsoft.com/en-US/cpp/windows/latest-supported-vc-redist   The Microsoft page provides three architecture options. Please choose the one that matches the architecture of your system. If you aren’t sure, download and install the X64 package. As soon as you complete the installation, Finale 3D should run normally.  

Bug in calculating cost?

Hi,   I discovered a possible bug.   I have a show where I entered only the prices of the effects in the effects file, not the cost. I wanted to add also the cost which is 25% lower. So, what I did is that I exported the table to excel, created a formula to multiply the price by .75, and re-imported the output csv into the same effects file. However, some of the effect costs had a three digit decimal part (e.g. 5.325). As the result Finale3D calculated the total cost of the show wrong. When I realized where the issue was, I was able to get around it by using excel’s TEXT() function and limiting the number of decimals. However, I consider this as a bug.    

Waterfalls/Cascades

Is there a way to create a suspended waterfall simulation? The sim for ’76’s product SE441A just looks like a standard gerb. Thanks!

Reply To: Finale 3D Feature Requests

Introducing Daytime Fireworks   Dear Final3D Community   As daytime fireworks and smoke effects are becoming increasingly popular, especially in Europe, I thought it would be a great idea to have such a feature.   Some Key Features:   Creative Customization: Choose from an array of captivating effects, colors, and patterns to design stunning visuals that suit the tone and theme of your event.   Easily integrate Daytime Fireworks into your existing visual projects, ensuring a smooth and effortless workflow.   I have brought along an image that I have edited myself.

Reply To: Update messed up my effects?

The custom effect editor seems to have changed significantly on recent releases. Is there an update to the guide showing which terms got consolidated? It seems like there used to be more twirl down menus, and now I’m getting disoriented on customizing some of these sparks.

Reply To: Finale 3D Feature Requests

Ability to change the angle colours on labels from RED/GREEN to make it easier for colour blind people