Total found:2588
Reply To: Modifying Wiring Script

Sorry for the confusion, report customization is only available in the Pro version of Finale 3D.  I just added a new heading to the Wiring Script report documentation in hopes of clarifying and avoiding confusion for other users going forward.

Rack Setup Report

When using the "Racks Setup" tab, FD3 displays the correct setup for my racks in the show, however, it also has all of my cakes in the report. Is there a way to filter what goes on this report in order to only see your rack setup in the report?

Modifying Wiring Script

Instructions in Documentation tab of F3D states: "From the Script window’s blue gear menu, do “Edit report template…” and choose “basic_wiring_script_portrait” to see the report configuration dialog."   In reality, going to the blue gear menu did not give me these drop down options. Need help troubleshooting.  

Racks

1. Creating a custom rack and using it for multiple shows from the "my effects' location appears to be reserved for users of the "Pro" version of F3D. Is this correct?   2. What is the main benefit (practically speaking) to using racking feature in F3D for "Hobbyist" version of F3D given limitations of not having "Pro" software version? - is it to get accurate count of total racks needed and then run that in Reports? -really just looking for the most practical applications to using racks features for those using the "Hobbyist" version of F3D in terms of workflow.        

Reply To: Sequences

How did I not see that.. thanks Drew

Reply To: Music editing in F3D

Yes, you can remove a portion in the middle of a song or soundtrack by adding the same audio file to the timeline multiple times and trimming each instance of the audio file from the left or right end as needed.   For example, you can add a song, then trim from the right to preserve the desired beginning portion. Add the song again and trim from the left to preserve the desired end portion. Then, align the trimmed segments to create the edited version of the song.

Reply To: Sequences

Center to outside + Reserve order  

Sequences

I’m fairly new to finale3d, I know there’s a (center to outside) sequence, but how would you do outside to center? Ive used the (positions in order picked) but was curious if there is a better way.

Music editing in F3D

Is it possible to cut out middle parts of a song using the editing features within F3D?

Multi-load single-shot racks

Some types of single-shot rack holders can hold multiple tubes, packed together, if the tubes are small enough to fit.  In Finale 3D, single-shot racks with multi-load holders look like Figure 1.  The larger text and angle graphics represent individual tubes in the holders.  The smaller text and angle graphics in the quadrants of the holders represent four smaller tubes packed together.  You can see in Figure 1 that a rack packed full of multi-load holders can accommodate quite a few tubes and require quite a few modules and pins.  The first pin of the first module is always in the upper left hand corner, module #41, pin #01 in this example. Figure 1 – Multi-load single-shot racks can hold one or more effects in a single holder   Obviously, all tubes sharing the same holder must have the same effect angle.  In Finale 3D, if you manually drag-and-drop effects of different angles into the same holder, they will turn red in the rack layout view to signal the violated constraint.  Tubes being too large to share a tube is another possible constraint.   Figure 2 – CraigCo MinCom racks with extruded aluminum holders can fit 4 x 22mm or 1 x 50mm   In Finale 3D, single-shot rack definitions can specify a minimum and maximum effect size.  Multi-shot single-shot rack definitions may also specify a term called "Max. effect size in shared holder".  This term limits the size of effects that can share a holder.  If an effect is larger than this term but smaller than or equal to the rack's maximum effect size, then the effect can still fit in the rack but it consumes an entire holder for itself. The rack definitions in Finale 3D specify either 1X or 2X or 4X tubes per holder.  Figure 1 illustrates the 4X tubes per holder option.  The number of effects that can fit in each holder is either the 1X, 2X, or 4X as specified, or just 1X if the effect is larger than "Max. effect size in shared holder".   Figure 3 illustrates an example single-shot rack diagram for a multi-load rack.  Since the rack can hold so many items, you may need to customize the diagram template to shrink the size of the font in the information panel to get all the information to fit. Figure 3 – An example single-shot rack report for a multi-load rack   Figure 4 shows the rack definition dialog ("Racks > Create rack").  The primary fields pertaining to multi-load racks are 1) the rack structure (choosing 1X, 2X, or 4X), and 2) the min and max effect size, and 3) the "Max. effect size in shared holder".   Figure 4 – These three fields define the constraints for multi-load racks   Differences between multi-load racks and non-multi-load racks In general, multi-load racks work the same way as non-multi-load racks.  When you re-address the show or position, the effects fill into the racks and are rearranged to avoid angle conflicts.  The addressing algorithm automatically ensures that all the effects in each holder have the same angle and that the size constraints are satisfied.   You should choose, when you add racks for the show, whether you want the multi-load version racks or non-multi-load version. In the physical world, both versions are likely the identical equipment.  In Finale 3D you choose one or the other based on whether you want to multi-load effects when possible.  The multi-load versions of racks are drawn with checkerboard holders, making it easy to tell the difference. There are some differences in the addressing algorithm results between multi-load and non-multi-load racks, even if all the loaded effects are larger than the "Max. effect size in shared holder". If a non-multi-load rack uses exactly two modules, then their pin orders will start from the upper left and upper right corners, working inwards, whereas the pin order for multi-load racks will always start in the first pin of the first module in the upper left and work toward the right. If a rack has prewired pins and multi-load holders, then the addressing algorithm doesn't rearrange or reorder the effects, which means that angle collisions are possible. If the rack holders are 2-axis tiltable and multi-load, then the addressing algorithm doesn't rearrange or reorder the effects, which means that angle collisions are possible. If a rack has multi-load holders, then the loading order as shown in Figure 4 to the right of the min and max size must be one of the "Along rows" options, not the "Across rows" options.