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Hobbyist Pro Last updated: April 25, 2022

2 ADJ Inno Pocket Spot Pearl Moving Head Spotlight 9CH [082]

The ADJ Inno Pocket Spot Pearl fixtures, Standard Fixture ID 82, are (or were) available from www.adj.com/inno-pocket-spot-pearl .

 

Figure 1 – ADJ Inno Pocket Spot Pearl

 

The fixtures have 9 channel and 11 channel options, which you can select from the fixture’s DMX panel.  Effects in Finale 3D are compatible only with the 9 channel mode.

 

Table 1 – DMX personality choices

DMX personality (“DMX Channel Mode”) Supported in Finale 3D
9CH YES
11CH NO

 

Instructions

To design a show for ADJ Inno Pocket Spot Pearl fixtures, please follow the steps in DMX basic instructions and Light fixtures basic instructions.  If you don’t already have a compatible firing system or controller capable exporting a DMX script, please refer to Supported firing systems and controllers (DMX) for the list of available hardware options.

 

Choosing the DMX channel ranges for fixtures

Each fixture requires multiple channels, so if you are putting multiple fixtures in the same DMX Universe, you need to set the Start Address on the fixture in the real world and the corresponding DMX Channel Base on the fixture in Finale 3D to a range of channels that doesn’t overlap with others.  A DMX universe has channels 1-512.  If you want to pack as many fixtures into the 512 channels of a DMX universe as you can, back-to-back ranges are the most efficient.  Table 2 shows an example for 9-channel fixtures.  Some DMX firing systems and controllers only support 50 or 100 channels, so you may not have all 512 channels to work with.

 

Table 2 – Example channel ranges for 9-channel fixtures in a DMX universe

Fixture DMX Channel Base Channels Used
1 1 1-9
2 10 10-18
3 19 19-27
4 28 28-36
5 37 37-45
6 46 46-54
7 55 55-63
8 64 64-72
9 73 73-81
10 82 82-90
56 496 496-504

 

Technical details

The following tables show the technical specifications of the fixtures, as tested by the Finale support team.

 

Table 3 – DMX channels for 9CH personality (80W version)

DMX Channel Meaning
Channel 1 (DMX Channel Base + 0) Pan
Channel 2 (DMX Channel Base + 1) Tilt
Channel 3 (DMX Channel Base + 2) Color (see table below)
Channel 4 (DMX Channel Base + 3) Gobo (see table below)
Channel 5 (DMX Channel Base + 4) Strobe and ON/OFF
Channel 6 (DMX Channel Base + 5) Dimmer (0 = OFF; 255 = max)
Channel 7 (DMX Channel Base + 6) Motor speed (0 = max; 255 = min)
Channel 8 (DMX Channel Base + 7) Function (set to 0)
Channel 9 (DMX Channel Base + 8) Dimmer Speed (set to 0)

 

Moving head effects are implemented by setting the motor speed based on the “from” and “to” trajectory angles and the span of time between the “from” and “to” effects.  The speed channel value is calculated from the inverse of the degrees-per-second-for-speed-channel-value function.  Figure 2 shows the measured degrees per second of the fixtures for various speed channel values between 0 and 255, and the curve chosen to fit those values.  The curve is specified in the DMX patch for the fixture’s effects.

 

Figure 2 – Motor speeds

 

Table 4 – Strobe values

DMX Value Strobe Speed
0-7 Blackout
8-15 Shutter open
16-131 Slow to fast (Values 86, 98, and 128 correspond to 5Hz, 10Hz, and 20Hz)
132-255 Useless effects

 

Table 5 – Color values

DMX Value Color
0-7 White
8-14 Red
15-21 Orange
22-28 Yellow
29-35 Green
36-42 Blue
43-49 Light Blue / Cyan
50-56 Pink / Magenta
57-255 Useless combinations

 

Table 6 – Gobo patterns

DMX Value Finale 3D Identifier Image
0-7 NoGobo No gobo
8-15 ThreePartRing
16-23 WideBubbleStar
24-31 BubbleStar
32-39 Shale
40-47 Bubbles
48-55 WaterWheel
56-63 Mica
64-255 Useless combinations

 

Table 17 – Example files and downloads

Download link Explanation
inno_pocket_spot_pearl.pdf ADJ Inno Pocket Spot Pearl User Manual