Total found: 2650
Cultura Pirotรฉcnica Chile wrote: Hi Drew! Im glad to participate this year, my biggest question is about this topic, โMusic selections should be appropriate for an international public audience and respectful of the host location and cultural settingโ I know that there is some music that could be banned in China, do you know if there is any musica that it could have this issue? I dont want to design a show using a soundtrack that would be somehow forbidden or being kicked out of competition for this. Do you have more info about it? could you please guide me about this? I know this question was directed towards DrewFinale but I will do my best to give some assistance on this as there is no black and white answer to this.ย My advice on this would be to stay away from any music that has a political tone, has vulgar language, or could be taken as being “anti-China” or “anti-communism”.ย One suggestion would be to do a quick google search of “is XXX song by XXX artist banned in China”.ย I did a quick search on a few songs and did find a couple that Google said were banned but most were not.ย Maybe Drew can offer more guidance on this, but I think this is about the best we can do.ย Hope this helps some.
JBlay312 wrote: Also, do we know the frame rate of the firing system that will be used? The firing system that will be used for PyroJam 2026 is a Chinese equivalent of FireOne. The timing resolution of the system is 1/100th of a second (0.01s). The timeline in the PyroJam show design template has been configured to match this resolution.
Hi Drew! Im glad to participate this year, my biggest question is about this topic, “Music selections should be appropriate for an international public audience and respectful of the host location and cultural setting” I know that there is some music that could be banned in China, do you know if there is any musica that it could have this issue? I dont want to design a show using a soundtrack that would be somehow forbidden or being kicked out of competition for this. Do you have more info about it? could you please guide me about this?
DW wrote: Drew, From the rules and template layout, it seems that there are no towers or other structures for this event. Is that correct? Thanks! Correct!
Drew, From the rules and template layout, it seems that there are no towers or other structures for this event.ย Is that correct? Thanks!
Any thoughts on this DrewFinale
JBlay312 wrote: This layout is MASSIVE! My computer was struggling with my submittal last year. Toward the end I was exporting videos to make sure my timings were good. Is there any settings you would recommend that would help this? Thanks! Canโt wait to get the official full layout and get to work! Also, do we know the frame rate of the firing system that will be used? Hi JBlay312, despite this year’s PyroJam venue having a much larger footprint, I suspect your computer will struggle less with real-time show playback. The key difference is that last year’s design template included 3D models of the trees that surround the setup area, and 3D truss models for the towers. This year’s template includes only 2D (flat) Google Maps ground imagery. This makes this year’s template much less demanding from a rendering standpoint. That said, if you encounter performance issues, you can tweak the resolution and particle limit settings in File > Render settings.
Wolfs Pyro & FX wrote: Hi Drew and Tim, First of all congratulations on another year of PyroJam! In the rules it states that singleshot effects are not allowed to be angled further than 60 degrees either side from up. Does this contain gerbs, jets etc as well? Kind regards -Darrin Hi Darrin, thanks for the question. I’ve added some additional detail in the Positions, Matching Effects & Angles section of the rules to help clarify the permitted angles for single shots versus other ground items.
This layout is MASSIVE!ย My computer was struggling with my submittal last year.ย Toward the end I was exporting videos to make sure my timings were good.ย Is there any settings you would recommend that would help this? Thanks!ย Can’t wait to get the official full layout and get to work! Also, do we know the frame rate of the firing system that will be used?
Hi Drew and Tim, First of all congratulations on another year of PyroJam! In the rules it states that singleshot effects are not allowed to be angled further than 60 degrees either side from up. Does this contain gerbs, jets etc as well? Kind regards -Darrin