Total found:2859
Hi NEC, thanks for the requests, replies inline below. NEC wrote: Safety Diagram Really liking the safety diagram feature but would like to see the following: — Option to not trim the circles. Example: Potential client wants a show but is giving options for shoot locations. I’d like to be able to place positions in the different areas, add effects up to the maximum size that would keep safety distances and send the report with an explanation of what each position would accommodate. Today I make these in Google Earth. This option doesn't exist at the moment. I can't promise we'll be able to add it but I understand the value and I'll certainly keep it on the request list. — Option to set safety distance per position or position group to accommodate close proximity (low/no debris) along side standard effects (maybe this is available already but I’ve not figured it out) Good news, this option already exists. You can specify the safety distance on per-position basis by right-clicking on a position in the Design window and selected 'Edit position properties'. In the properties dialog, simply enter your desired safety distance in meters in the Safety Distance Meters field. As the name implies, you must enter a value in meters. If you need feet, you'll have to convert outside Finale 3D and enter meters. You can also enter position safety distances directly in the Safety Distance Meters column in 'Window > Positions window'.
Safety Diagram Really liking the safety diagram feature but would like to see the following: -- Option to not trim the circles. Example: Potential client wants a show but is giving options for shoot locations. I'd like to be able to place positions in the different areas, add effects up to the maximum size that would keep safety distances and send the report with an explanation of what each position would accommodate. Today I make these in Google Earth. -- Option to set safety distance per position or position group to accommodate close proximity (low/no debris) along side standard effects (maybe this is available already but I've not figured it out)
Engineer Cat wrote: Yea I figured it would be difficult to do that but was just curious. That’s cool you guys are willing to provide feedback if asked. Thank you for all your help! Just wanted to address the feedback portion of the competition. Please direct any requests for feedback directly to me at timj@pyrojamusa.com or timj@ipcdisplays.com as the folks at Finale do not have anything to do with the judging of the shows. This is done by a group assembled by our company. I will be happy to share feedback from the judges for those who request it, just don't want Drew getting bombarded with requests. He has enough on his plate haha. Also, please be patient with us as it will take us quite some time to go through all the shows, score them all, etc before I can even think about giving feedback on individual shows.
I just want to wish all the other pyrotechs that submitted or will be submitting shows GOOD LUCK. Can't wait to see what everyone scripted. With Drews info, auditing positions using the filters worked out great. So I just wanted to share the filtering I used to make sure all the effects are in the correct position so none of us have an issue with entries due to effects being in the wrong positions. This one seemed to be the easiest way (for me at least) to recognized cues out of position. Pick a group of positions and have the size and subtype next to each other. Filter by the best way you like and just quickly scroll down the list. The items that should not be there will pop out at you.
I was able to make the individual song files work by adjusting the way I exported them. Uploaded one at a time. Thank you for your quick response. Appreciate.
Hi Junk_Pyro, I think the problem may be the bitrate or another Audacity MP3 encoding setting. Can you share a screenshot or photo that shows the options that are selected when you export a song or soundtrack from Audacity? Alternatively, you can try exporting from Audacity as a WAV file and importing that into Finale 3D.
I have a mono MP3 music file created and edited in Audacity. File length 18 minutes. Trying to import into Finale - file name appears in music show files after import, but with a 0:00 length, no music imports. I can play the file normally outside of FInale. Receive no errors or see no documentation on what may be causing this issue. The original unedited MP3 individual songs import and play in FInale, but an edited individual song in Audacity exported, imported to Finale has similar results as above, shows in the music file as imported, but at 0:00 length.
Yea I figured it would be difficult to do that but was just curious. That's cool you guys are willing to provide feedback if asked. Thank you for all your help!
Hi Engineer Cat, there are just too many show submissions to proactively give each competitor feedback. For example, just watching the shows once through last year took about 25 hours! But that doesn't mean that competitors are stuck wondering why they didn't get into the finals. We are happy to provide feedback to anyone who reaches out and asks.
Ahh OK. I get it now. Thanks Drew. If a show doesn't make it to the finals due to a technicality like the wrong effects were used instead of the Pyrojam inventory, or effects were placed in the wrong positions, or shells are angled over the 20 degree limit, will you guys notify us of the reason the show was disqualified?