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Reply To: Importing drone shows question

We are creating drone animations using Blender at our company. Recently, we transitioned from Drone Show Software (DSS) to our own proprietary drone control system. As a result, we are no longer able to export to the VVIZ format. Is it possible to export VVIZ files directly from Blender to the VVIZ format? Or is there another recommended method to achieve this?

Reply To: Official PyroJam 2025 Discussion Topic

Hi LilyPyro, to preserve the consistency of the layout across all competitors, please don’t delete any positions from the design template, even ones that are for the optional show add-ons.

Reply To: Official PyroJam 2025 Discussion Topic

Hi, When I download the positions on finale3D, it automatically shows me 360° Wheel, twin towers and positions for Liquid Fuel Mines. Should I leave it like that or can I delete the optional locations that I won’t use? Thank you !

Reply To: Official PyroJam 2025 Discussion Topic

  Sascha wrote: Hello again! Tim Jameson I’m just wondering why the fuel mines in the different sizes always have 1 gallon of fuel, but the larger the diameter, the higher is the price? Is that correct that every mine has the same amount of fuel? And if they all have in fact 1 gallon on fuel, what are the different results depending on the different diameters? I think there are differences in rising height, but I also think they are simulated a little bit small compared to reality?! Would be very important to calculate the right amount of fuel for the whole show 🙂 Thank you Sascha Ahh, good catch, my apologies.  The sims were accurately showing that each size had a larger effect, but I missed changing the “gallon size” for each of them when I changed the bore size in the description originally.  They are fixed now.  The 4″ has 1 gallon, the 6″ has 2 gallons, and the 12″ has 5 gallons.  If you sync with the network now, you’ll see the update. As for the sims being “small” compared to real life, you’re correct.  Finale3D doesn’t handle fuel mines all that well just yet (it’s impressive it can even handle them at all in my opinion).  It can make them “taller” by increasing bore size but it doesn’t do much to make them “bigger”.  They will get there one day I’m sure 🙂

Reply To: Official PyroJam 2025 Discussion Topic

Hello again!   Tim Jameson I’m just wondering why the fuel mines in the different sizes always have 1 gallon of fuel, but the larger the diameter, the higher is the price? Is that correct that every mine has the same amount of fuel?   And if they all have in fact 1 gallon on fuel, what are the different results depending on the different diameters?   I think there are differences in rising height, but I also think they are simulated a little bit small compared to reality?!     Would be very important to calculate the right amount of fuel for the whole show 🙂   Thank you Sascha

Reply To: Official PyroJam 2025 Discussion Topic

  Valentin D. wrote: HI, I noticed that the product with the reference: RC401(140s Red Star Candle Barrage (30sec)) does not rise to the same height as the products with the reference: RC402 and RC403 which seem to be the memes with a different color. Is this normal or is it just a height error in the VDL? thank you in advance for your response. Valentin Daréous   Hi Valentin, as Tim mentioned in the previous post, the candle heights have already been fixed up. If you’re still seeing an issue, try refreshing the catalog and updating the effects in your show. For instructions, check out this post from a few days ago.

Reply To: Official PyroJam 2025 Discussion Topic

  Valentin D. wrote: HI, I noticed that the product with the reference: RC401(140s Red Star Candle Barrage (30sec)) does not rise to the same height as the products with the reference: RC402 and RC403 which seem to be the memes with a different color. Is this normal or is it just a height error in the VDL? thank you in advance for your response. Valentin Daréous Hello Valentin, thank you for participating in the competition.  This was something which was noticed earlier in the competition and was fixed.  Have you re-synced with the network lately?  If not, do a re-sync and see if it updates the red candle.  I just checked them and all 3 seem to be performing correctly at this time.

Reply To: Official PyroJam 2025 Discussion Topic

HI, I noticed that the product with the reference: RC401(140s Red Star Candle Barrage (30sec)) does not rise to the same height as the products with the reference: RC402 and RC403 which seem to be the memes with a different color. Is this normal or is it just a height error in the VDL? thank you in advance for your response.   Valentin Daréous

Uso de la rueda Wheel

sHola buenas tardes, algún compañero/a me puede indicar cómo usar la rueda wheel en el simulador, sería de agradecer, un saludo Carlos

Reply To: Official PyroJam 2025 Discussion Topic

Hi Martin, thanks for the post, here are answers to your questions:   Aston Down Airfield Show wrote: First question: On the PyroJam Competition stock list there are 3 sets of 140s Roman Candles, on the list they show 35 seconds but in brackets they show 30 seconds, I’m using a few of these but on the visual show simulation they overrun my track point by 5 seconds, will this be taken into consideration when judging takes place due to the visual effect duration being wrong?   In this case, the simulated durations for the candles are accurate. The advertised time from the manufacturer is 30 seconds, but the candles have been known to run a little long. Just like cakes, the duration of candles can vary from batch to batch. It’s impossible to know the exact duration and consequently there’s always a risk when aligning the end of a cake or candle with the end of a song.   Second question: The show length is a maximum of 10 minutes however if there are any visual effect such as titanium willow or strobe effect still visible after 10 minutes will this cause a point deduction? or at the 10 minutes cut off do we require clear black sky?   For simplicity, show duration is not calculated using the simulation. The show duration is measured from the first cue marker to the last cue marker on the timeline. As long as the time from your first to last cue marker is between 9 and 10 minutes, you will not be penalized. See: https://finale3d.com/pyrojam-2025#show-duration   Last question: On the PyroJam firing position layout (PyroJam 2025 Competition rules page) it shows five rows, not including the two towers and wheel tower, however on the Finale 3D main site layout there are six rows. Could you let me know what this row can be used for please, the row in question is directly behind the towers and wheel tower marked (LFM-01 to LFM-11) Many thanks Martin Darke   LFM stands for Liquid Fuel Mine. This is a special set of positions exclusively for the optional third show add-on. See: https://finale3d.com/pyrojam-2025#show-add-ons