Total found:2399
Reply To: Saving Shoot Site Layout

Yes, absolutely! You can save a site layout just by saving a show and using it as a template for future shows.   Option 1) Get everything set up to your liking, then do 'File > Save' to save a show file. Then, each time you need to design a new show, do 'File > Open' then 'File > Save as' to save a copy and start a new show.   Option 2) Get everything set up to your liking, then do 'File > User settings > Save show as start-up template'. This will replace the default blank show with your show, exactly as it's configured. With this approach, Finale 3D will automatically launch using your show template.   Why these options?   Because all of the digital assets for a show are saved directly in the show FIN file itself. This includes not only the positions, effects and the script, but also the music, camera presets, position shortcuts, scenery (background images, Google Maps, 3D models, etc.), and everything in 'Show > Show settings'. The show FIN file also includes "blueprints", which means report, label, and diagram templates, and custom table layouts (which are represented as puzzle pieces in the Effects and Script windows).

Saving Shoot Site Layout

Is there a way to save site layouts?   Example: I will be shooting the majority of shows from one location. It would be helpful to be able to save my preset google maps view, field layout of positions, and custom camera views. Thank you!

Reply To: Empty Cue Import

Thanks Drew, I'll have some time this week to give the outlined workflow a go.  Thanks!

Glossary of VDL Effect Terms

The VDL language makes it possible to create an almost infinite array of effect simulations simply by typing words and phrases. To create an effect in Finale 3D, go to "Effects > Create effect". Table 1 below contains a list of the effect terms that are supported by VDL, along with definitions, sample phrases, and videos. Some terms are marked as 'Not tuned'. These terms are recognized VDL terms, but they have not been fully implemented and therefore will not produce good visual simulations.   Table 1 – Glossary of VDL Terms VDL Term and Description Example VDL Phase Above Specifies a layer of stars in a mine is above another layer to create a multi-layer mine effect. 3" Gold Mine w/ Blue Above w/ Green Above Aerial For effects that could be either shells or comets/stars, the term 'Aerial' to declare the effect is an aerial shell. For example, using the VDL, 'Red Crossette Cake' will produce a cake with red crossette comets, whereas 'Aerial Red Crossette Cake' will produce a cake with red crossette shells. 1" 15s 10 Shot Aerial Red Crossette Cake Air Burst (Airburst, Air Burst) A stationary close proximity pyrotechnic device that contains a break (i.e., burst) of colored stars or report composition. Unlike a shell that is launched, an air burst is suspended from above by its e-match wire. Not tuned. And A term used to combine colors that are part of the same multicolor effect, or individual parts of a multipart effect. When used in a VDL phrase, 'And' is translated to '&' or '+' depending on the context in which it is used. See '+' or '&' below. + Combines shots of a cake, candle or chain. 3" 1s Red Peony + White Peony + Blue Peony Chain Of 3 & Combines colors that are part of the same multi-color effect. 3" Red & Blue Peony Aniseed An aerial shell that breaks into different clusters of colored stars with gold trails. Not tuned. Aqua An effect color. See VDL colors. 40mm Aqua Comet Artillery (Multi Salute, Artillery) An aerial shell that breaks into salute inserts. Not tuned. Barrel A break pattern of 5 or 6 rings that make a barrel shape in the sky. Not tuned. Bees (Bee, Bees) A type of stars that are self-propelled, which causes them to turn and accelerate in random directions, like tiny unguided rockets without fins or sticks. 4" Bees Big (Large, Big) A term used to expand the size of the shell break or mine spread. See VDL effect adjustment terms. 3" Big Blue Chrysanthemum Blue (Sapphire, Blue) An effect color. See VDL colors. 40mm Blue Comet Bombette (Bombettes, Bombette) A small aerial shell commonly used as an insert effect in roman candles. 45mm Red Bombette Bottom Half The bottom half of a spherical break pattern of stars, referenced independently from the top half so that its characteristics (e.g., color) can be described. 5" Green Peony Bottom Half Bouquet Another term for 'Mine'. Often used to describe mine stars fired along with aerial shells or bombettes from the same tube. 3" Red Peony w/ Blue Bouquet Bowtie An aerial shell break pattern with stars that travel out conically in opposite directions, like an hourglass. 4" Gold Bowtie Bowtie Rings (Bowtie Ring, Bowtie Rings) An aerial shell break pattern with two parallel rings that travel apart in opposing outward directions. 4" Purple Bowtie Rings Bright A term used to increase the brightness of stars and their trails of sparks. See VDL effect adjustment terms. 50mm Bright White Mine Brocade An aerial shell effect with stars that emit long trails of gold glittering sparks. 6" Brocade Bundle A collection of roman candles bound together and ignited at the same time. Not tuned. Butterfly A bow tie break pattern of stars, plus two stars representing antennae. Not tuned. C Shape A cake firing pattern in which every row of a cake is fired from center-to-outside. See Cake descriptions and Firing patterns for cake and slice rows. 35mm 1s 13 Shot Blue Gold Comet C Shape Cake (1 Row) Cake (Cake Box, Cake) A pre-loaded, multi-shot effect made from multiple cardboard or plastic tubes secured and fused together as a single device. 2" 15s 10 Shot White Flashing Peony Cake (1 Row) Candle A pre-loaded, multi-shot effect made from a single cardboard or plastic tube. A candle has a single point of ignition and the timing is controlled by the internal pyrotechnic fuse or delay composition. 50mm 10s 7 Shot Aqua Comet to Lemon Bombette w/ Pink Bouquet Candle Chain (Finale, Flight, Flt, Finale Chain, Chain) A selection of aerial shells connected together by a pyrotechnic fuse, and typically ignited by a single e-match. 3" 2s Silver Crown Chain Of 6 Charcoal A type of stars that emit fine tails of long, dense, deep amber colored sparks. See VDL colors. 4" Charcoal Willow Charcoal Glittering Willow An aerial shell effect with stars that emit long, dense trails of dimly glowing amber sparks mixed with bright, sparse glittering sparks. 3" Charcoal Glittering Willow Charcoal Tip A charcoal star that does not leave a trail of sparks. 4" Charcoal Tip Chase Crackling A type of stars that emit a bright, dense crackle trail that is slightly delayed, causing it to appear to "chase" behind the burning stars. 50mm Chase Crackling Mine Chrysanthemum (Crys, Chrys, Chrysanthemum) An aerial shell effect with a spherical break pattern, like a peony, but with stars that leave trails of sparks. Chrysanthemum stars can have colored tips, and will have gold trails, unless another trail color is specified. 3" Blue Silver Chrysanthemum Chupacabra Not tuned. Coconut (Coco, Coconut) An aerial shell effect, similar to a palm, characterized by relatively few, large stars that leave bright, thick, short duration trails. 3" Gold Coconut Comet A single star, fired as a rising effect from a tube or mortar. A comet may appear as a single point of colored light, or it may produce a trail of sparks, or both. 40mm Magenta Gold Comet Concentric Rings (Concentric Ring, Concentric Rings) An aerial shell effect with a break containing a smaller ring inside a larger ring, like a bullseye. 5" Green & Purple Concentric Rings Core (Center, Core) A pattern of stars in the center of an aerial shell break, like a pistil. 3" Orange Peony w/ Violet Core Crackle Flowers (Sakura, Small Flowers, Crackling Flowers, Crackle Flowers) A type of crackle stars that begin with a dark phase and terminate in bright crackle flashes accompanied by short duration orbs of dim amber sparks. The same as 'Tight Crackle'. 3" Crackle Flowers Crackling A kind of stars that emit a loud, energetic, crackling trail of sparks. 2" Crackling Comet Cross Rings (Cross Ring, Cross Rings) An aerial shell break pattern consisting of two orthogonal rings, like longitude and latitude circles on a globe. 4" Gold Cross Rings Crossette (Crosette, Xette, Xettes, Crossettes, Crossette) A kind of star that splits into four pieces mid-way through its life to form an X pattern. 4" Blue To Yellow Crossette Crown A spherical break pattern with longer duration stars that droop toward the ground at the end of their life. 5" Brocade Crown Cyan An effect color. See VDL colors. 40mm Cyan Comet Cycas An aerial shell effect featuring a relatively small number of very large stars, like a Dahlia, but characterized by stars that transition from a bright thick trail of sparks to bright colored tips. 4" Purple Cycas Cylinder (Italian, Cannister, Cylinder) A type of aerial shell, in contrast to a spherical ball shell. Not tuned. Dahlia An aerial shell effect with a relatively small number of large, bright stars with no trails. 4" Pastel Colors Dahlia Dandelion Not tuned. Dark (Black, Dark) A kind of star composition does not give off light as it burns. 5" Dark To Multi-Color Peony Degrees A term to specify total angle of effects in a fan cake. 35mm 13 Shot 100 Degrees Blue Comet Cake Fan (1 Row) Dense A term used to increase the number of stars in an effect. See VDL effect adjustment terms. 3" Dense Green Peony Diadem Not tuned. Dim A term used to darken the stars and their trails of sparks. See VDL effect adjustment terms. 50mm Dim White Mine Double Half Rings (Double Half Ring, Double Half Rings) An aerial shell effect featuring two half-rings side-by-side, like the sides of a bridge. 3" Pink & Lemon Double Half Rings Double Rings (Double Ring, Double Rings) An aerial shell effect featuring two parallel rings. 3" Aqua & Peach Double Rings Dragon Eggs (Dragons Eggs, Dragoneggs, Dragonseggs, Dragon Eggs) A kind of stars that emit a loud, energetic, crackling trail of sparks. 3" Dragon Eggs Ear An aerial shell break pattern with stars that are ejected in a cone shape from one end of an insert tube. 40mm Silver Ear Eight Times Not tuned. Falling Leaves A soft-broken aerial shell effect that contains lightweight sheets of substrate, coated with colored star composition. The construction of the falling leaves causes them to fall slowly and irregularly through the air as they burn and glow for a long duration. 4" Green Falling Leaves Fan (Firing Pattern) A cake firing pattern in which the shots are angled. See Cake descriptions and Firing patterns for cake and slice rows. 25mm 15s 49 Shot Red Strobing Willow Cake Fan (7 Rows) Farfalle (Butterflies, Farfalla, Farfallas, Farfalles, Farfalle) An aerial cylinder shell effect containing insert tubes arranged in a ring pattern. The inserts are filled with spark producing composition, plugged at the ends, and cross drilled so that they spin as they fly through the air. 5" Farfalle Fermata Not tuned. Fireball (Cremora Fireball, Fireball) A ground effect utilizing a black powder lift charge and a high fat content powder such as coffee creamer or calf milk substitute to create a rolling ball of fire. 12" Fireball Five Times Not tuned. Flame Projector (Flame, Flame Projector) A special effect created using a flame machine that shoots a flammable compressed gas or liquid fuel through a nozzle. Not to be confused with a colored pyrotechnic flame called a 'Ground Flare'. Not tuned. Flash Tray (Flashtray, Flash Tray) Not tuned. Flashing A type of star that oscillates between light and dark as it burns. Similar to 'Strobing', 'Shimmering' and 'Twinkling', but with a slower blink rate. 3" White Flashing Flying Fish (Fish, Flying Fish) A soft broken aerial effect made from pieces of fast burning fuse that emit a short trail of sparks as they burn and energetically fly around randomly in all directions. 1" Flying Fish Fountain A ground effect made from a tube that emits sparks from one end through a nozzle. A fountain is similar to a gerb, except that it produces longer duration sparks that cascade back to the ground. 25mm 5m 10s Gold Fountain Four Times Not tuned. Fresh Yellow An effect color. See VDL colors. 40mm Fresh Yellow Comet Fuchsia An effect color. See VDL colors. 40mm Fuchsia Comet Gamboge A type of stars that emit a fiery reddish trail or sparks. See VDL colors. 6" Gamboge Gamboge Tip A gamboge star that does not leave a trail of sparks. 6" Gamboge Tip Gerb A ground effect made from a tube that emits sparks from one end through a nozzle. A gerb is similar to a fountain, except that it produces shorter duration sparks that burn out while traveling upward. 25mm 5m 10s Silver Gerb Ghost An aerial shell effect featuring stars that are designed to color change at slightly different times to form complex patterns. For example, a shell with stars that transition from one color to another in segments from one side of the shell to another. By contrast, in a standard color changing shell, all the stars change from one color to another simultaneously. 6" Green To Purple Ghost Girandola (UFO, Girandola) A type of wheel that is mounted horizontally, that spins and flies up into the air under the power of attached tubes, called "drivers", that emit sparks and create thrust. Not tuned. Glittering (Flitter, Glittering) A trail of sparks that blink on and off. This term applies only to a trail, not to the tip of the star itself. A glittering trail can be Gold, Silver, Charcoal, or Gamboge. Other colors, if specified, apply to the star tips. 2" Red Silver Glittering Go Getter (Go Getter, Gogetter, Go Getters, Gogetters, Moving Star, Moving Stars, Swinging, Swinging Star, Swinging Stars, Swimming, Swimming Star, Swimming Stars, Dancing, Dancing Star, Dancing Stars) A type of star that is made by loading fast burning color composition into small tubes. This process causes the stars to burn from only part of their surface area, making them self-propelled. When used as a comet, or as inserts in a mine or shell, go-getter stars accelerate in random directions, like tiny unguided rockets without sticks. 3" Red Go Getter Gold (Golden, Gold) A type of stars that emit a gold trails of sparks. See VDL colors. 3" Gold Gold Tip A star that has a gold tip. Without the word 'tip', gold implies the star has a trail of sparks. 3" Gold Tip Grass Green (Ocean Green, Sea Green, Grass Green) An effect color. See VDL colors. 40mm Grass Green Comet Green An effect color. See VDL colors. 40mm Green Comet Ground Flare (Bengal, Flare, Flamepot, Flame Pot, Ground Flare) A ground effect that emits a long duration colored flame. 25mm 5s Blue Ground Flare Ground Flash (Flash Pot, Flashpot, Maroon, Ground Flash) A ground effect that emits a single, instantaneous bright flash of light. 25mm Red Ground Flash Ground Photoflash (Photon, Photoflash Pot, Photoflashpot, Ground Photoflash) A ground effect that emits a single, instantaneous bright flash of light. 25mm Red Ground Flash Ground Strobe (Strobe Pot, Strobepot, Ground Strobe) A ground effect that emits bright flashes of light over a sustained duration. 25mm 30s Green Ground Strobe Half And Half An aerial shell break pattern consisting of two half-spheres of stars. 4" Blue & Orange Half-And-Half Peony Half Ring An aerial shell effect featuring a pattern of stars forming a half-ring. 4" Pastel Colors Half Ring Heart Shape An aerial shell effect featuring a pattern of stars forming a heart. 5" Red Heart Horsetail An aerial shell effect that breaks softly before reaching apex and releases long duration stars that briefly travel upward from momentum and then arch over and cascade down. 4" Brocade Horsetail Indigo An effect color. See VDL colors. 40mm Indigo Comet Intense Crackling A type of stars that emit long, dim charcoal trails of sparks mixed with bright pops of crackle. 4" Intense Crackling Jet (Jets, Jet) A short-duration gerb; a quick spurt of sparks. 20mm Silver Jet Kamuro (Nishiki Kamuro, Kamuro) An aerial shell effect with stars that emit long trails of gold glittering sparks. 4" Kamuro Lace An aerial shell effect, most common in smaller calibers, that begins with a dark phase and terminates in gentle flashes of color accompanied by delicate, dim amber sparks. 1" Red Lace Lancework (Lance Work, Lance, Lancework) A word or image formed by a pattern of colorful miniature flares affixed to a lattice. Not tuned. Laser Comet (Laser Comets, Laser Comet) A very bright, very fast comet that burns out while still traveling at high velocity. 35mm 30m Pink Laser Comet Lavender An effect color. See VDL colors. 40mm Lavender Comet Lemon (Canary Yellow, Lemon) An effect color. See VDL colors. 40mm Lemon Comet Lilac Not tuned. Lily Not tuned. Lime (Lycopodium, Lime) An effect color. See VDL colors. 40mm Lime Comet Long A term used to increase the duration of stars. See VDL effect adjustment terms. 3" Long Red Chrysanthemum Magenta An effect color. See VDL colors. 40mm Magenta Comet Maltese Ring An aerial cylinder shell effect made from many parallel rings, giving the overall ring a three dimensional appearance, like a donut. 50mm Red Maltese Ring Not tuned in larger calibers. Meteor A type of comet that burns as a single point of light without leaving a trail of sparks 40mm Blue Meteor Midnight Snow Not tuned. Mine A ground effect containing stars or inserts, fired as a rising effect from a tube or mortar. 50mm Chase Crackling Mine Mixed A VDL term indicating that all specified colors apply to each insert effect, as opposed to one color per insert effect. For example, each subshell of a 'Red & White & Blue Mixed Shell-Of-Shells' will have all three colors, whereas each subshell of 'Red & White & Blue Shell-Of-Shells' will be one color. 6" Red & White & Blue Mixed Shell-Of-Shells Mobiles (Mobile, Aeolean Bells, Mobiles, Windbell) A soft-broken aerial shell effect that contains lightweight, long duration burning material connected by filament that twirls gracefully as it falls through the air. Not tuned. Multi Color (Color, Colorful, Multicolor, Multi Color) A VDL term to indicate that the shots or shells within an effect have multiple colors. The colors are Red, Yellow, Green, Orange, Purple. 3" Multi-Color Peony Nautical (Aquatic, Water Shell, Water, Nautical) An effect that is designed to be launched and then land and perform while floating on water. Nautical effects include shells that burst after landing in water, flares, gerbs or fountains that float on water, mines and comets that shoot up after landing in water, or even small shells that land on water and then burst after being launched to a low height. Not tuned. Nine Times Not tuned. No Trail A VDL term that removes the trail of sparks from an effect that would otherwise have a trail. 3" Silver Farfalle w/ Blue Tail No Trail Octopus An aerial shell effect featuring a break pattern with stars arranged in clusters (also called "arms" or "branches"). Similar to Stained Glass, except that all clusters of stars in an Octopus are the same color. 5" Blue Gold Octopus One Time Not tuned. Orange An effect color. See VDL colors. 40mm Orange Comet Other (Subtype) (Other) Not tuned. Outer (Exterior, Outer) Not tuned. Palm An aerial shell effect, similar to a coconut, characterized by relatively few large stars that leave bright, thick trails. 5" Palm Parachutes An aerial shell effect that breaks into slow falling, burning color composition suspended by parachutes. Not tuned. Pastel Colors (Pastels, Pastel Colors) A term to give the shots or shells within an effect a mixture of five pastel colors. The colors are Aqua, Fresh Yellow, Lime, Orange, and Lavender. 4" Pastel Colors Dahlia Pattern Shell (Pattern, Pattern Shell) A shell whose stars break into a pattern. Not tuned. Peach An effect color. See VDL colors. 40mm Peach Comet Peanut Shell (Peanut, Peanut Shell) An aerial shell effect with two breaks that are launched from a single mortar tube. 3" Purple Chrysanthemum Peanut Shell Pearl (Pearls, Pearl) A type of comet that burns as a single point of light without leaving a trail of sparks 40mm Aqua Pearl Peony An aerial shell effect featuring a spherical break pattern of stars that do not leave trails of sparks. 3" Red Peony Photoflash (Flash, Photoflash) An aerial effect that produces a single bright white flash. 3" Photoflash Pink An effect color. See VDL colors. 40mm Pink Comet Pistil (Pist, Pistill, Pistil) A pattern of stars at the center of a larger break, like the pistil of a flower. 3" Blue Peony w/ Red Pistil Placeholder A term used as a stand-in for another effect. 1" 15s 10 Shot Placeholder Cake Plate A pre-loaded, multi-shot effect made from multiple cardboard or plastic tubes secured and fused together as a single device, like a cake. 35mm 10s 8 Shot Pink Comet Plate Plum An effect color. See VDL colors. 40mm Plum Comet Polyp Not tuned. Popcorn Crackle (Popcorn Crackling, Popcorn Crackle) An aerial shell or mine effect with stars that begin with a dark phase and terminate in bright puffy bursts of crackle. 2" Popcorn Crackle Prefire (PFT, Pre Fire, Prefire) A VDL term used to specify the time from firing system ignition to the effect time that is synchronized to the music. For aerial shells, the prefire is usually the same as the lift time. See Prefire. 2.5" 2 PFT Blue Peony Purple An effect color. See VDL colors. 40mm Purple Comet Rainbow A VDL term to indicate that the shots or shells within an effect have multiple colors. The colors are Red, Orange, Yellow, Green, Blue, Indigo, Violet. 4" Rainbow Peony Ramillete Not tuned. Red An effect color. See VDL colors. 40mm Red Comet Relampagos Not tuned. Report A small explosion that produces a flash and audible sound at the end of the life of a star or insert. 4" Silver Farfalle To Report Ring (Circle, Ring) An aerial shell effect featuring a pattern of stars arranged in a ring. 2" Gold Ring Rising For effects that could be either shells or comets/stars, the term 'Rising' declares the effect is a rising effect. For example, using the VDL, 'Green Crossette' will produce a shell with crossette inserts, whereas 'Rising Green Crossette' will produce a green crossette comet. 1" Rising Green Crossette Rising Flowers Not tuned. Rocket Not tuned. Roman Candle (Rc, Roman Candle) A pre-loaded effect made using a single tube that contains multiple shots fired in a sequence - typically comets, mines, or bombettes. 50mm 8 Shot Pink Bombette w/ Green Mine Roman Candle Ruby (Cardinal, Cherry, Ruby) An effect color. See VDL colors. 40mm Ruby Comet Salute An aerial shell effect that produces a bright flash and a loud concussive sound. 3" Salute Same Color A VDL term used to specify that each star in an effect with variegated (i.e., multi color) stars should remain the same color after a transition that could otherwise produce a different color. 4" Variegated To Same Color Crossette Saturn Not tuned. Scattering A type of insert effect that ejects a single star from each end of a small tube. When used in an aerial shell, scattering stars begin with a dark phase, then appear as individual stars shooting out in opposite directions from each insert. 5" Red Scattering Sea Blue (Ocean Blue, Sea Blue) An effect color. See VDL colors. 40mm Sea Blue Comet Serpents (Serpent, Serpents) Not tuned. Seven Times Not tuned. Shell A device that is launched from the ground and bursts in the sky, and contains pyrotechnic composition in the form of stars, inserts, or other effects. Shell Of Shells (Thousand Flowers, Shell Of Shells) An aerial shell effect that contains smaller shells that are disbursed by the initial break and then subsequently appear as many smaller breaks. 8" Green Shell-Of-Shells Shimmering A type of star that oscillates between light and dark as it burns. Similar to 'Strobing', 'Flashing' and 'Twinkling' but with an extremely rapid blink rate. 3" White Shimmering Very Short A term used to shorten the duration of stars. See VDL effect adjustment terms. 3" Very Short Red Chrysanthemum Shot A term used to specify the number of shots in a cake or candle. 18mm 30s 100 Shot Blue Comet Cake Shuttle A type of insert effect that ejects a single star from each end of a small tube. When used in an aerial shell, scattering stars begin with a dark phase, then appear as individual stars shooting out in opposite directions from each insert. 4" Blue Shuttle Silent A term used to remove sound from an effect. Not fully implemented. Silver A type of stars that emit silver trails of sparks. See VDL colors. 3" Silver Silver Tip A star that has a silver tip. Without the word 'tip', silver implies the star has a trail of sparks. 3" Silver Tip Single Shot (SS, Single Shot) An effect that is pre-loaded in a single tube. 35mm Aqua Comet w/ Magenta Mine Single Shot Six Times Not tuned. Sizzle Crackling A type of star, most common in smaller caliber effects, that emits bright bushy crackle and a long, thin trail of dim charcoal sparks. 2" Sizzle Crackling Sky Blue (Skyblue, Sky Blue) An effect color. See VDL colors. 40mm Sky Blue Comet Slice (Single Line, Slice) A cake with a single row of tubes. 30mm 13 Shot Silver Comet w/ Red Strobing Mine Fan Slice Cake (1 Row) Slightly Big A term used to expand the size of the shell break or mine spread. See VDL effect adjustment terms. 3" Slightly Big Blue Chrysanthemum Slightly Bright A term used to increase the brightness of stars and their trails of sparks. See VDL effect adjustment terms. 50mm Slightly Bright White Mine Slightly Dense A term used to increase the number of stars in an effect. See VDL effect adjustment terms. 3" Slightly Dense Green Peony Slightly Dim A term used to darken the stars and their trails of sparks. See VDL effect adjustment terms. 50mm Slightly Dim White Mine Slightly Long A term used to increase the duration of stars. See VDL effect adjustment terms. 3" Slightly Long Red Chrysanthemum Slightly Short A term used to reduce the duration of stars. See VDL effect adjustment terms. 3" Slightly Short Red Chrysanthemum Slightly Small A term used to reduce the size of the shell break or mine spread. See VDL effect adjustment terms. 3" Slightly Small Blue Chrysanthemum Slightly Sparse A term used to decrease the number of stars in an effect. See VDL effect adjustment terms. 3" Slightly Sparse Green Peony Slightly Thick A term used to thicken the trail of sparks emitted by stars. See VDL effect adjustment terms. 40mm Slightly Thick Gold Comet Slightly Thin A term used to thin out the trail of sparks emitted by stars. See VDL effect adjustment terms. 40mm Slightly Thin Gold Comet Small A term used to reduce the size of the shell break or mine spread. See VDL effect adjustment terms. 3" Small Blue Chrysanthemum Smiley Face (Smile, Smiling Face, Smiley Face) An aerial shell effect featuring a pattern of stars arranged with an outer ring with eyes, nose and mouth, forming a smiley face. 4" Smiley Face Smokeless A VDL term used to remove the smoke produced by an effect. 25mm Smokeless Red Strobe Pot Spangle A trail of sparks that blink on and off. This term applies only to a trail, not to the tip of the star itself. A spangle trail can be Gold, Silver, Charcoal, or Gamboge. Other colors, if specified, apply to the star tips. 4" Spangle Sparse A term used to decrease the number of stars in an effect. See VDL effect adjustment terms. 3" Sparse Green Peony Spider Not tuned. Spike Not tuned. Spinners (Spinner, Spinners) Not tuned. Stained Glass (Kaleidoscope, Stained Glass) An aerial shell effect featuring a break pattern with clusters of different-color stars. Similar to Octopus, except that the clusters of stars are different colors. 5" Stained Glass Strobing A type of star that oscillates between light and dark as it burns. Strobing stars have faster blink rate than 'Flashing' and 'Twinkling' stars, but a slower blink rate than 'Shimmering' stars. 3" White Strobing Strobing Willow A type of stars that emit both long trails of amber charcoal sparks and colored strobing micro stars. 4" Red Strobing Willow Stutata Not tuned. Sunflower (Daisy, Sunflower) Not tuned. Sweeper Ghost An aerial shell effect featuring stars that are designed to color change at slightly different times to form complex patterns. For example, a shell with stars that transition from one color to another in segments from one side of the shell to another. By contrast, in a standard color changing shell, all the stars change from one color to another simultaneously. 6" Green To Purple Ghost Tail (Tl, Tail) A VDL term for a star that is attached as a rising effect to a shell. 3" Blue Dahlia w/Gold Tail Ten Times Not tuned. Thick A term used to thicken the trail of sparks emitted by stars. See VDL effect adjustment terms. 40mm Thick Gold Comet Thin A term used to thin out the trail of sparks emitted by stars. See VDL effect adjustment terms. 40mm Thin Gold Comet Thirty Times Not tuned. Three Times Not tuned. Tiger Tail Not tuned. Tight Crackle An aerial shell effect with stars that begin with a dark phase and terminate in bright flashes of dense crackle. 3" Tight Crackle Tight Crackling A type of crackle stars that begin with a dark phase and terminate in bright crackle flashes accompanied by short duration orbs of dim amber sparks. The same as 'Crackle Flowers'. 2" Tight Crackling Time Rain (Timerain, Time Rain) An aerial shell effect, characterized by a relatively few number of large stars that leave long, thick, crackling trails of sparks. 4" Time Rain Titanium (Ti, Tit, Titanium) Not tuned. Titanium Report (Ti Report, Tit Report, Titanium Report) A small explosion that contains bright titanium sparks and produces a flash and audible sound at end of the life of a star or insert. 3" Red to Titanium Report Titanium Salute (Ti Salute, Tit Salute, Titanium Salute) An aerial shell effect that produces a bright flash with a dense cloud of silver sparks and a loud concussive sound. 3" Titanium Salute To A term used to define the phases (i.e., transitions) of color changing stars. 3" Red to Blue Peony Top Half The top half of a spherical break pattern of stars, referenced independently from the bottom half so that its characteristics (e.g., color) can be described. 5" Green Peony Top Half Tourbillions (Flying Dragon, Flying Dragons, Tourbillion, Tourbillions) An aerial cylinder shell effect produced using a ring of small tubes filled with spark producing composition, typically gold or silver. The tubes are plugged at the ends, and cross drilled so that they spin as they fly through the air. Similar to Farfalle but with a more erratic flight path. 5" Tourbillions Trail Not tuned. Tremalon Not tuned. Triple Concentric Rings An aerial shell effect featuring three rings of different sizes aligned in the same plane, like a bullseye. 5" Yellow Triple Concentric Rings Triple Cross Rings (Atomic Ring, Atomic Rings, Triple Cross Ring, Triple Cross Rings) An aerial shell effect featuring three rings at different orientations, like the symbol for an atom. 5" Aqua Triple Cross Rings Triple Half Rings (Triple Half Ring, Triple Half Rings) An aerial shell effect featuring three half-rings side-by-side. 5" Orange Triple Half Rings Triple Rings (Triple Ring, Triple Rings) An aerial shell effect featuring three parallel rings. 5" Purple Triple Rings Tulip Not tuned. Turquoise An effect color. See VDL colors. 40mm Turquoise Comet Twenty Times Not tuned. Twilight Glitter Not tuned. Twinkling A type of star that oscillates between light and dark as it burns. Similar to 'Strobing', 'Flashing' and 'Shimmering', but with slower blink rate and more gentle, gradual fading between light and dark. 3" White Twinkling Two Times Not tuned. Ultrafast A very bright, very fast comet that burns out while still traveling at high velocity. 35mm 30m Pink Ultrafast Comet Umbrella Not tuned. V Shape (Firing Pattern) A cake firing pattern in which every row of tubes is fired either left or right. See Cake descriptions and Firing patterns for cake and slice rows. 25mm 10s 60 Shot White Strobing Willow Comet Cake V Shape (6 Rows) Variegated (Varios, Varg, Variegated) A VDL term to indicate that the shots or shells within an effect have multiple colors. 3" Variegated Peony Very Big A term used to expand the size of the shell break or mine spread. See VDL effect adjustment terms. 3" Very Big Blue Chrysanthemum Very Bright A term used to increase the brightness of stars and their trails of sparks. See VDL effect adjustment terms. 50mm Very Bright White Mine Very Dense A term used to increase the number of stars in an effect. See VDL effect adjustment terms. 3" Very Dense Green Peony Very Dim A term used to darken the stars and their trails of sparks. See VDL effect adjustment terms. 50mm Very Dim White Mine Very Long A term used to lengthen the duration of stars. See VDL effect adjustment terms. 3" Very Long Red Chrysanthemum Short A term used to reduce the duration of stars. See VDL effect adjustment terms. 3" Short Red Chrysanthemum Very Small A term used to reduce the size of the shell break or mine spread. See VDL effect adjustment terms. 3" Very Small Blue Chrysanthemum Very Sparse A term used to decrease the number of stars in an effect. See VDL effect adjustment terms. 3" Very Sparse Green Peony Very Thick A term used to thicken the trail of sparks emitted by stars. See VDL effect adjustment terms. 40mm Very Thick Gold Comet Very Thin A term used to thin out the trail of sparks emitted by stars. See VDL effect adjustment terms. 40mm Very Thin Gold Comet Violet An effect color. See VDL colors. 40mm Violet Comet W Shape (Firing Pattern) A firing pattern in which all rows fire in a trident pattern with tubes angling left, up, and right. 15mm 10s 120 Shot Gold Comet W Shape Cake (12 Rows) Waterfall An aerial shell effect that breaks softly before reaching apex and releases long duration stars that briefly travel upward from momentum and then arch over and cascade down. 4" Brocade Waterfall Waterfall Lance (Fall, Falls, Ground Fall, Ground Falls, Ground Waterfall, Ground Waterfalls, Waterfall Lances, Waterfall Lance) A ground effect like a fountain, but without a choke or nozzle, that produces a shower of sparks when mounted upside down from a fixed height. Not tuned. Wave An aerial shell effect featuring a spherical break pattern of stars that transition from a fast burning gold or silver composition to a colored composition without trails. Not tuned. Wheel Not tuned. Whirls (Whirl, Whirlwind, Whirlwinds, Whirls) An aerial cylinder shell effect produced using a ring of small tubes filled with spark producing composition, typically gold or silver. The tubes are plugged at the ends, and cross drilled so that they spin as they fly through the air. Similar to Farfalle but with a more erratic flight path. 5" Whirls Whistles (Whistle, Whistling, Screamer, Screamers, Whistles) An insert effect made from small tubes that contain a composition designed to produce a whistle sound as they fly through the air. 3" Whistles White An effect color. See VDL colors. 40mm White Comet Willow An aerial shell effect with stars that emit long trails of bright gold sparks. 6" Willow With (w/, With) A term used to distinguish between and combine unique parts of a more complex effect. 4" Blue Peony w/ Red Strobing Pistil X Shape (Firing Pattern) A cake firing pattern in which alternating rows fire from outside-to-inside and inside-to-outside, making an 'X'. See Cake descriptions and Firing patterns for cake and slice rows. 25mm 8s 100 Shot Green Strobing Willow Comet X Shape Cake (10 Rows) Yellow An effect color. See VDL colors. 40mm Yellow Comet Z Shape (Firing Pattern) A cake firing pattern in which alternating rows fire from left-to-right and right-to-left, making a 'Z'. See Cake descriptions and Firing patterns for cake and slice rows. 20mm 25s 80 Shot Orange To Sea Blue Crossette Z Shape Cake (10 Rows)  

Reply To: Bug – Relative position of effects in a group when setting event time …

Hi George Tasick, thanks for the great report. For better or worse, the behavior you described is how the 'Script > Groups' feature currently works. If you Group, say, 5 items, the items are visually consolidated on the timeline and in the script window, but in reality there are still 5 rows of script. You can see this by going to the blue gear in the script window and turning off 'Show on row per group'. Now suppose you're viewing your script with groups collapsed into single rows - when you select a row that represents a group, what you're actually doing is selecting all 5 rows of script. This is the reason that editing the event time or other fields affects every line of script in the group. Instead of typing in an event time, try selecting the group and pressing Ctrl+F to bring up the 'Set time' dialog. In the future, maybe we can add some special handling for groups to achieve the result you expected. In the meantime, I think 'Script > Time adjustments > Set Time...' is a workable solution.

Reply To: Bug – Mine particles increase in velocity after converting to cake …

Hi George Tasick, thanks for the report, this is definitely a bug. Send me a minimal test case (MTC) show file with your slice on the timeline.

Reply To: Finale 3D Feature Requests

I use Finale 3D solely for product development and visualization. Cakes and single shot items, i'll design and simulate them in finale, then provide those renderings to to factories as a complement to technical documentation.   This provides the factories with a visual reference of what i'm asking for, which works around language barriers and provides much faster understanding of the request.   Additionally, Finale 3D is a great tool for visualizing as a product designer, working out the timing/composition/effect combinations in a consumer device before sending to the factory.   The photo/video renderings from Finale 3D are also helpful in marketing the products (pre-production demo videos) and as elements of product packaging (photo renderings of very specific effects).   With these use cases in mind ... the output format of my work is not timecode to be used on a shoot site as part of a live display ... my output is video and photos of the products i create, to be used as production reference and/or marketing materials.   As such, my feature request is to include compositional guides on any given 3D camera view ... including "safe frames, "thirds guides", and "center guides". These guides are very common in 3D programs where the final output is on a screen (TV, computer, mobile device, digital billboard, etc.)   Below is an example of safe frames ... though only the "action safe" and "title safe" are relevant. Also notice how the action safe box (yellow) has little center markings for composing elements of the scene. The safe frames where more relevant in composing video for screens in the CRT days, when overscan was a much bigger issue. With modern screens the issue is much less pronounced, because screens are built to specific pixel dimensions, though some TVs still scale the image slightly and some screens have thicker plastic bezels that partially cover the edges of the screen itself.     The image below shows both safe frames and a "thirds grid" ... the thirds grid is most helpful when framing up fireworks videos, because it always looks best on video (especially demo videos) when aerial effects break on the line between the top and middle third ...   This image shows safe frames and a center marker ... the center marker is especially useful when trying to center anything within the frame.   At present, Finale 3D can restrict the preview render to a 16:9 ratio ... however this only helps to see the boundaries of what will be rendered. Aligning anything within those boundaries is a real guessing game ... and the lack of these compositional guides makes it very difficult to be consistent from product to product, especially when a new project file is created.

Bug – Relative position of effects in a group when setting event time …

Hey,   Ran into this bug when trying to develop consumer products, trying to group rows and then reposition using the "event time".   Started by organizing my effects in time as seen below ...     Then I grouped these effects to create a "row" of my cake ...     Then i tried to move the event time of the group. Instead of moving the group as a unit and maintaining the timing within the group, it changed the event time of each individual element within the group ... which defeats the purpose of a group ... which is to act as an individual unit.     I know it's possible to make a group of effects into a cake, but that creates other problems when you make individual rows into cakes ... then try to combine the rows into a cake (cakes within a cake). You can see that bug report here ... https://finale3d.com/groups/english/forum/topic/bug-mine-particles-increase-in-velocity-after-converting-to-cake/

Bug – Mine particles increase in velocity after converting to cake …

The bug I'm running into happens while trying to create a consumer product, a cake in this case.   I start by creating and then arranging my effects for the first row, then I convert that row into it own "cake" so I can easily replicate and reposition that row wherever it repeats in the product.   The photos below show the timeline and the result of the simulation, which is the correct and intended effect of a low-level mine effect under the primary aerial effect.     However, when I combine the 6 rows into a single cake (making a cake out of cake slices), the velocity of the stars in the mine effect increases dramatically, propelling the mines to the same height as the primary aerial effect.   You can compare the above and below images.     I think the problem has to do with the fact that I made a cake within a cake (a "cakeception" if you will). However, there's no more effective way to organize a cake than what I've done here. Tubes are arranged into rows, rows are organized into a cake. This is the most common method for organizing and communicating a cake design to the factory.   It's also important that I make cake slices instead of just groups, because it's helpful to have cake slices saved as as an effect in the effects pane. Easy to reuse later in other products.   Additionally, simply grouping effects causes a problem when trying to reposition on the timeline using the Script pane. See that bug report here ... https://finale3d.com/groups/english/forum/topic/bug-relative-position-of-effects-in-a-group-when-setting-event-time/#post-1294460

Reply To: Empty Cue Import

Here's a video from the Help Center on importing empty cues from a spreadsheet: https://finale3d.com/video/importing-empty-cues-from-a-spreadsheet/