Total found: 2672
Reply To: I can´t see the preview

Was this fixed in Finale? I didn’t see it in the release notes, but on the latest beta + Nvidia 535, it seems to be working again! 🙌

Racking issue

I have a quandary about racking in Pro and it probably applys to hobbyist as well.  Some background…   I have 5 rack elements in my effects window 1 is a 9 shot straight up only rack that accommodates 1.75″ OD canister shells there is only 1 of these. 1 is a 10-shot straight rack that can be tilted to any angle that accommodates 1.75″ OD canister shells there are 10 of these 1 is a 25-shot mortar cake rack that can only be shot straight up and accommodates 1.75″ canister shells there are 4 of these 1 is a 18-shot fully adjustable metal mania rack that accommodates single_shots of sizes up to 60mm there are 3 of these   I have the following values for the racks in the Effects Window Part #                Description                                                                              Size   Type   Rack Type Default HB09S              9 individual tubes (straight up only)                                         1.75″  rack    indv HB10S             10 HDPE DR-11 tubes (straight up but rack can be tilted)       1.75″  rack    mortar HB25C             25 HDPE DR-11 tubes (straight up only) (milk crate rack)       1.75″  rack    mrc MM01              18 holders single shot fully adjustable up to 60mm                   —      rack    single_shot RACK-Fan-D   Fan Rack (Dummy actually use stakes)                                    —      rack    fan For some reason two of my positions (that should rack to HB10S) don’t receive any racks.  Also the effects at those positions don’t get racked.    I have verified all the effects at those positions have the same angles, the same Rack Type value of ‘mortar’ and all are the same size 1.75″.  I can’t figure for the life of me why I am not getting racks at those two positions.  The strange thing is that a third position with the same types of effects racks to two HB10S racks one straight up |0 and one -10 with no issues.  I have looked at the scripts window and for the three positions all the effects have the same type, Rack Type and size.  Some of the effects that rack on the one position don’t rack to the other two for the same effect.   I’m somewhat bewildered now.  If you need the finale file for investigation I can provide a copy of it, if you have a location to upload it.

Custom cake duration limited to 120 seconds

Wrapping up scripts  and need to create some placeholder cakes that have durations longer than 120 seconds.   ex:1.5″ 150.00s 0.20 PFT 225 Shot Multi-Color Peony To Crackling w/ Tail Z Shape (15 Rows)   The duration in outputs does not respect the 150s and changes it to 120s   Running latest version (2023.06.06-66c3a5b82)  

Reply To: Introductions – introduce yourself!

Hello all! 3 pyromusicals under my belt and the last one with Finale3d – I’m and relatively new hobbyist using Cobra. Went to Cobra-Con and was introduced to Finale3d and made the purchase.

Reply To: Crossette visualization

The latest beta fixed this – thanks to the SD team!

Reply To: Totalling Errors?

Hi Pyro_46140000, welcome to the Finale 3D community forum and thanks for posting! Be sure to head over to your My Profile page to customize your display name and profile picture.   I think what’s throwing you off is that the number of rows in the Script window doesn’t always correlate to the number of events, cues, effects, etc. This is because a single row in the Script window can represent more than one item. For example, in your second screenshot, if you look at the description on line 88, you’ll see that it says “(3) Silver Tiger Tail C…”. This means that the row represents three items. Multiple items can be visually consolidated into a single row in the Script window if they are either chained or grouped. If you prefer not to see chains or groups as single rows, your can go to the blue gear in the Script window and turn off ‘Show one row per chain’ and ‘Show one row per group’.

Totalling Errors?

I’m having some problems with the script window and getting the numbers shown in the list on my various positions to show the accurate number in brackets. For example, I have a position called “2 Shells”, which says 2 Shells (36). This number is accurate in when I sort by this position it shows me 36 cues in that position list. This is the case for many of my positions, the number in brackets accurately matches the listed cue items for the position. See image for what I’m describing. However I get down to 6 of my mine and comet positions called “MC_####_#” and the numbers in brackets on those are way off. MC_LEFT_A (97) says 97 items for that position but when sorted by that position you can see that the cues only show 89 items. I’ve tried hiding and unhiding all items and I just can’t seem to get the numbers in those MC position brackets to add up correctly. Am I missing something, is it counting something else I’m not aware of?    

Reply To: Rack Type

DrewFinale – another thing that I can’t explain is that even when I manually assign racks in the script window, if I select Racks > Select racks missing rack assignments, it selects everything in my script.  Is this feature limited to Pro licenses?    

Reply To: Addressing for Cobra 36M/72M

SInce the 36/72 are represented by either 2 or 4 18 cue modules you’d just place the 36/72 where you want it and set the banks to the appropriate channel addresses needed.  There are ways to make sure the addresses are consecutive based on position/rack pods but, for me, it’s never been worth the time to make sure that happens since address changing is so quick on site.  I have put temporary labels on modules if I’m preaddressing mods with location and bank/address info.

Addressing for Cobra 36M/72M

Is there a way to make sure the 2 banks in a 36M and the 4 banks in a 72M are addressed near the same positions? For example, if I have a 3 position shoot site (Left, Center and Right), how can I ensure all 4 banks for the 72M are near the same position vs 1 bank for the right side and the other 3 banks for the left side?