Total found:3000
Hi Drew, Thanks for the reply. Yes it does seem to be a show specific problem and not the software version. Copying into a new show has resolved the issue. I’ll let you know if it is a recuring problem. Richard.
https://drive.google.com/file/d/1229Re3FBlu4icyYwmh00-fi2bosO1d_7/view?usp=sharing How can I make the comet move more? Which detail I can change to make a similar effect
https://drive.google.com/file/d/1VkGfVeRbleFYTN79cWpc-HsLgordm4OX/view?usp=sharing How can a swimming effect like this be created? Due to the cake effect, I try to create now it looks like they suddenly appear in the sky
Congratulations to all three finalists. Looking forward to seeing them in August! Out of curiosity, how many entries used the wheel, how many used the towers, how many used the LFMs, and how many did none?
You can –> https://www.youtube.com/watch?v=HOmK2dJOvl0&t=10s
I would also like to be able to make separate catalogues for the effects I create!
hey,are you chinese,we might dicuss finale3d!
I wonder Finale3d can change the data (for example, angle or pos) with a shortcut by ctrl/shift select
https://youtube.com/shorts/gKbtKYtLNrk?feature=share https://www.youtube.com/watch?v=49KRWRaseKQ
Hi Madness Fireworks, I’m sorry, the reflective water doesn’t currently work very well with 3D Google Maps. When using a 2D Google Map, adding water cuts away the map image. Unfortunately, it doesn’t currently work this way for 3D Google Maps models. To get the water to appear when using a 3D map, you’ll need to lower the model height using the ‘3D map height offset’ setting in the Google Maps dialog. However, when you do this, you will find that water will be shown on all the 3D map surfaces that are below the ground level. There’s a chance you may be able to get it to look good if the body of water in your show location is lower than the other terrain. If not, you may end up with water being shown on land where you don’t want it. You can give it a try, just know that the water doesn’t work well with 3D Google Maps at the moment.