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hello, i'm a pyrotechnician & architect in germany, have been using finals for some time and can't wait for the coming developments. best regards from germany
Hello Pyro World! Thank You to the FInale3D team for creating this opportunity to connect with each other. I am a pyrotechnic enthusiast who has grown up around the industry. For my full-time work, I represent a professional line of 1.4G pyrotechnics PryoSpec - ProGrade. I also produce & operate professional displays. Our PyroSpec - ProGrade catalog is live and available to subscribe to on Finale3D. Please feel free to reach out to me anytime if I can be of assistance to you.
Greetings all! Brian Craig here. Been using Finale since 2013. I am certainly no expert, but I have a pretty good understanding of Finale. I am anticipating some really great conversations and sharing of knowledge here!
Muchas felicidades por tan excelente foro, esto nos permitirá a acercanos más a la Insdustria Pirotécnica y todo lo relacionado a Finale 3D.
Hello everyone, my name is Tim and I own a small-medium size professional display fireworks company here in the U.S. Shot my first consumer firework in 2007, fell in love, and have been running ever since. Looking forward to chatting with all of you and learning all that I can.
In case anybody is wondering, at this moment 12/20/21, here are a few tasks that I'm working on: - Recently finished the new "Make into fan" and "Make into sequence" dialogs that support bouncing and some new patterns, which are already 99% done in the most recent beta release from 12/10. - Added a "DUMMY CUE" effect to the Generic Effects collection that has no visualization but that consumes an e-match and firing system pin, in contrast to an empty cue which is ignored by the addresser and exporter. - Making simplifications to the UI and menu structure. - Trying to solve the problem of windows getting hidden behind other windows and being annoying to click to the front. Currently exploring the idea that if you click any Finale 3D window, that brings all Finale 3D windows to the front. - Adding a new firing system specific "Export options" dialog that will appear when you export the script. Currently options like script format version number, and semi-automatic versus pyromusical format, and time-base are all wrapped up in the "Module Or Slat type" field in the addressing dialog. Options like these examples don't actually have anything to do with addressing so they don't need to be in the addressing dialog. Moving them to the a new firing system specific export dialog will allow us to simplify the "Module Or Slat Type" options for many firing systems and also support future firing system specific functions that are particular to the individual firing systems. - Adding a new field in the addressing dialog: "Beginning with module number [XXX]" to enable users to indicate a starting module number for the whole show easily. Over the years approximately one zillion Cobra users have asked for the ability to start at zero or one, at their preference, which is one of the uses of this feature.
Welcome to the Finale 3D Pro community forum! Here we discuss models, lancework, static and dynamic figures. How they should be in Finale 3D Pro? What technical documentation should be in the reports?
Hello, my name is Anatoly. Fireworks are my life. I got my first pyrotechnics diploma in 1996, but I am still learning. I did my first fireworks display on computer equipment in 2001. At that time there was no 3D Finale program, and I had to write the script with a text editor. Everything in pyrotechnic art is moving, everything is changing, everything is developing. Thanks to the Final 3D development Team there are so many possibilities. Thank you.
You did a great job! Now your site has feedback from you and pyrotechnicians can communicate among themselves in the forum. Grandiose, congratulations!
¿Cuál, nueva función le gustaría que se agregara a Finale 3D? Cuantos más detalles pueda proporcionar, mejor. ¡Agradecemos todas las aportaciones y comentarios a medida que nos esforzamos continuamente para hacer que Finale 3D sea cada vez mejor! Un agradecimiento especial a Fantastika_FP por la traducción al español. ========== What new functionality would you like to see added to Finale 3D? The more detail you can provide, the better. We appreciate all the input and feedback as we continuously push to make Finale 3D better and better! Special Thanks to Fantastika_FP for the translation to Spanish.