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Hi all, Greetings from Finland. It's so dark and cold here up north that I felt an urge to light up the sky some ten years ago or so. I needed a new hobby. I started by reading a ton of books and online material, then moved to making black powder, fountains, shells, roman candles, waterfalls etc. After 4-5 years of doing that I felt like moving forward and started to do professional fireworks. Making your own fireworks is the ultimate thing but it just takes too much time for a man with a wife, two daughters and a regular job. So, I sold my pyro making hardware and now I design and build shows as a hobby using Finale 3D. I'm a big fan of Cobra hardware and keep up buying new modules and try to not let my wife know how much I have spent on this hobby of mine ;)
Hi all, I hope you had a great X-Mas. I run into some strange behavior while trying to add a "Single-shot rack, fixed tube angles" with Number of rows=1, Number of tubes=9, Row tilt=0. I'm able to add the rack but it does not work as expected. If I set Row tilt=30 (as an example) it works just fine. Thus, I suspect that we might have a bug in the software. Or, there is something I do not understand. Please advice. Thanks.
Merry Christmas and a Happy New Year! https://youtu.be/t94FDosQH6o Regards, Pirotex
Want to know how to share modules across multiple firing positions? This video demonstrates how to adjust your addressing settings and divide your show into 'Sections' to accomplish exactly that! https://youtu.be/45Uu-U_81eI
я заметил, что на украине используют горизонтальные контурные свечи и каркас из металла. в россии давно отказались в пользу вертикальных, идею с проектированием в scetchup взял на вооружение, но моделирование в finale3d таких моделей занимает очень много времени. конечно же я сделаю себе заготовки для стандартных символов по вашему принципу, сложностей не увидел. только нужно время на подготовку модели. важно. укажите, что ваши модели только для про версии finale3d. не заметил этого в описании.
Thank you Dirk for the feedback on the beauty of my models. I would like to add that all my models are not just cartoons. Each model contains drawings. All models are real and have drawings to make the frames. What you will see in the program Final 3D Pro downloading my model, the same you will see in reality. This is the main thing. Here's a small example - Model in the program: https://www.youtube.com/watch?v=tzekgCDccV8 Model in real life: https://www.facebook.com/TimeFireShows/videos/567671601133665 Regards, Pirotex
Glenn from Malta creating firework displays for our local Feast in Zebbug
Un saludo a todos desde Cataluña ( España ). Felicidades por el Foro, una herramienta mas para compartir dudas y conocimientos, excelente idea.
Hi , another way to make lanceworks is using my online tool for creating cakes and lanceworks at http://cakecreator.finale3d.de/. here is how to do it: 1.) on the effect definitions tab enter the effects (here it should be colored lanes like red lance) 2.) on the tube fillings page draw you pattern 3) On th lanceworks tab click the button 'create lancework script' 4) Import this script into finale (File -Import - Import ito new show - Do-i-yourself CSV file) You don't need a model here - the positions just use different hights without an attachment to a model. it looks not so good as the Pirotx models , but is also an easy way to do the job Hope this helps Dirk
yes, and don't forget about dynamic figures like windmills ))) https://youtu.be/fZDVnTyfHUU