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PyroJam Catalogue

Hi all. Was wondering if in the Pyrojam catalogue alongside gerbs and fountains, are there any flash pots. The type I am looking for are 1 burst photo flash, ideally coloured.   Cheers !

Reply To: Introductions – introduce yourself!

HELLO EVERYONE!   I'm Aaron Michael from the Philippines. I am working as a fireworks designer from Harmony Star Firework Simulations and designing spectacular displays that I also worked for pyro-musicals and fireworks show from Platinum Fireworks, Inc. For this year, I am proud to use Finale 3D Pro, which is very most useful software and versatility to pyrotechnic designers alike. I hope you enjoy this community and thank you for inviting me!

Columns in the Effects and Script windows – what are they all for?

Both the Effects window and the Script window in Finale 3D contain a ton of useful columns. Check out these articles from our documentation that explain what each column means and how it's designed to be used.   Effects window - descriptions of all columns   Script window - descriptions of all columns  

Reply To: Introductions – introduce yourself!

Hi,   i am Michael from Berlin/Germany. I am still a Hobbyist. Since many years i have  Pyroneo (Skydirector) Hardware. The Programming with their Software is good, but now i want to visualize my shows before, so i use Finale 3d Hobbyist.   Regards Michael  

Jingduan

To create and export a script for the Jingduan firing system, please follow these steps: Address the show ("Addressing > Address show"). Export the script ("File > Export > Export firing scripts"). Step 2 creates the script file, which is a standard format CSV file with a "CSV" extension. Please note: older versions of the Jingduan firing system do not support CSV script files.  Please contact your Jingduan dealer to upgrade to a version that supports CSV files.    Figure 1 – Jingduan firing system   Table 1 – File format and encoding File format Extension Text encoding Field delimiter End-of-line Text .CSV UTF-8 Comma CRLF The script contains rows for the firing events, i.e., unique combinations of module, pin, and ignition-time.  Multiple effects can be combined on a single cue.  The special characteristics of the script are shown in the following table:   Table 2 – Special characteristics Special characteristics Description Sort order of rows Rows sorted ascending by event time, then by module number, then by pin number. What rows represent Each row represents a unique firing event, a module/pin/event-time combination.  For example, a chain of five shells will be one row, not five.  A pair of shells shot together from the same position will be one row, not two, even if the shells are different effects.  A flight of shells shot together from multiple positions with the same module-pin using scab wire is still one row. Header The file contains a single header row with the column names: Ignition Event Time,Prefire Delay,Host Address,Module Address,Pin Address,Effect Name,Caliber,Category,Angles,Position Name. Addresses The Jingduan system addresses are Host (1-99), Module (1-99), and Pin (1-32). Time resolution Millisecond resolution. Host The Jingduan system supports multiple controllers ("Hosts") represented in the same firing system script.  In Finale 3D, the "Universe" column in the script and in position properties partitions the show into multiple controllers, so the Universe column is the most natural column in Finale 3D to hold the Host number.  For most firing systems, when Finale 3D exports the script files for the show it exports a separate script file for each unique Universe, but for the Jingduan firing system Finale 3D exports a single script file that combines all the Universes; and in that script file the Host column contains the Universe values. To create a show for multiple hosts, 1) Right click on the launch positions and edit "Position properties" from the context menu, 2) In the Position Properties dialog, type the Host number into the Universe column, 3) Re-address the show from Addressing menu, which will assign module and pin addresses and additionally will copy the Universe values from the positions into the script, 4) Export the script from the File menu. Special characters The CSV file follows Excel rules for quoting double quotes and commas within the fields. Except for those two characters, all other printable UTF-8 characters are allowed. Unprintable characters (control characters like linefeed and tab) are filtered out. After the header, each row in the script has a number of fields separated by the comma character.   If any field contains a comma or double quote character, the field will be surrounded in double quotes and any internal double quotes will be doubled-up, following the Excel CSV convention.  The names of the fields and their descriptions are the following: Table 3 – Specifications of script fields Field name Description Ignition Event Time The launch time of the event; floating point number with up to millisecond resolution. Prefire Delay The prefire time of the effect; floating point number with up to millisecond resolution. Host Address Host number, starting with 1.  The host identifies the controller.  This number comes from the Universe field in Finale 3D. Module Address Module number, starting with 1. Pin Address Pin number, starting with 1. Track Identifier Track number or blank. Effect Name Description.  If the row represents multiple effects, the description begins with the number of effects in parentheses, continues with the first effect name, and ends with elipsis (...) as an indication the row represents more than is being displayed in this single field. Caliber Size. Category The Type of the effect in Finale 3D, or blank. Angles Angle graphic in ASCII art, showing the angles of the represented effects in backslash, vertical line, and slash characters. Position Name Position name. An example script containing nine shells across nine firing rows is shown in Figure 1 and included for download in Table 4. Ignition Event Time,Prefire Delay,Host Address,Module Address,Pin Address,Track Identifier,Effect Name,Caliber,Category,Angles,Position Name 2.76,2.24,1,1,1,,Red Chrysanthemum,"2""",shell,|,Pos-01 3.344,2.24,1,2,1,,Red Chrysanthemum,"2""",shell,|,Pos-02 3.928,2.24,1,3,1,,Red Chrysanthemum,"2""",shell,|,Pos-03 4.512,2.24,1,4,1,,Red Chrysanthemum,"2""",shell,|,Pos-04 5.096,2.24,1,5,1,,Red Chrysanthemum,"2""",shell,|,Pos-05 5.68,2.24,2,1,1,,Red Chrysanthemum,"2""",shell,|,Pos-06 6.264,2.24,2,2,1,,Red Chrysanthemum,"2""",shell,|,Pos-07 6.848,2.24,2,3,1,,Red Chrysanthemum,"2""",shell,|,Pos-08 7.432,2.24,2,4,1,,Red Chrysanthemum,"2""",shell,|,Pos-09 Figure 1 – Example Jingduan script with two universes -- Host 1 and 2   Table 4 – Example files Download link Explanation test-jingduan.fin Example show file test-jingduan.csv Example exported file (CSV) Data sheet

Reply To: Finale 3D Pro + Models & Figure & Lancework

  Pirotex wrote:   Yes, here’s a simple lesson that anyone can repeat. The main thing, do not be afraid of the montage foam, draw the line calmly, without jerks, you will succeed!   Regards, Pirotex     Thank you for sharing this, absolute genius sir.

Reply To: Finale 3D Pro + Models & Figure & Lancework

I forgot the most important thing, to thank the developers of Final 3D Pro for the opportunity to create realistic models, see how they look at different angles at different distances, to select the color. Thank you!

Reply To: Finale 3D Pro + Models & Figure & Lancework

Thank you. I hope that this method of making the frame, whoever tries it, will like it. Before I realized I needed to use foam, I made frames out of wood, out of metal tape, out of aluminum tubing, on metal mesh, on perforated metal sheets, cut the outline out of plywood, attached the lance to plywood sheets...well, my journey was long. Here is another important psychological point, many people watch the video, and begin to mentally tell themselves that the foam is fragile, it is not reliable, they come up with any excuses to stay with their favorite framework, such as a tree. I can only say one thing for sure - if you once switched to the assembly foam, you will not only get a quality picture, you will never go back to your frame technology. Regards, Pirotex

Reply To: Finale 3D Pro + Models & Figure & Lancework

Thank you, this video is a great tutorial.  Your models have smooth lines of lances perfectly spaced out in the curves.  Your video explains how you do it with foam.  I haven't seen that technique before.  Thank you.

Reply To: Finale 3D Pro + Models & Figure & Lancework

  Pirotex wrote:   Yes, here’s a simple lesson that anyone can repeat. The main thing, do not be afraid of the montage foam, draw the line calmly, without jerks, you will succeed!   Regards, Pirotex     The frame is lightweight and strong enough. The video shows all the steps of making it. To start, you need a picture, a jpeg file with the outline of the model Pirotex. According to this contour (line) you will blow out the foam. You can change the scale of the JPG file at: https://rasterbator.net After scaling you need to remove the blank (without a drawing) pages from the PDF file. Print the PDF file on a printer. And start making the frame. From one can of mounting foam, you can make a line length of 12 to 16 meters ( 39 to 52 ft.) If you have a multimedia projector, you can not print on a printer, but project the image on the ground, and along the line of projection blow out the montage foam. Regards, Pirotex