Total found: 2435
Reply To: Script and e-match descrepancy

Max. e-match per setting is set to 1. Just to see the number of labels it wanted to print, 725 or 752, Finale does want to give me 752 labels. I have gone line by line comparing my Excel script and it matched perfectly with the Finale script. So I really do not know what to do. This is a show for our FW company's social on the 26th. I really need to nail this.

Reply To: How to add up prices of all product used in show.

Oh wow now I see it. Not sure how I missed that, I guess was so focused on finding a button that I overlooked it lol. Thanks.

Reply To: How to add up prices of all product used in show.

In Finale 3D Hobbyist and Pro, if you have prices populated for your products in the Price column of the effects window, then the price total for your show is displayed in the lower right corner of the main design/simulation window, just above the right end of the timeline.   Alternatively, you can tabulate cost instead by populating the Cost column in the effects window and selecting File > User Settings > Show cost instead of price in 3D view.   Price/Cost total is not shown in the design window in Finale 3D Lite.

Reply To: Script and e-match descrepancy

If you addressed your show with the max. e-matches per pin setting set to greater than one, you may have some pins with multiple e-matches, which would explain the e-match count being higher than the pin count.   The File > Reports > Wiring Script report makes it easy to see when there are multiple e-matches on the same line by highlighting the quantity column yellow.

Script and e-match descrepancy

My show script has 725 ques. When I address the show it has 752 e-matches needed. Why the difference?

How to add up prices of all product used in show.

I'm sure there is a simple way to do this but I have been unable to find one in the software documentation. How do I get the software to tell me how much all the stuff I've currently got in a particular show will cost without adding it all up manually?

Effect issue

https://drive.google.com/file/d/1nkcLCvAFpLw8FY0hTb1WfZ_e2sa1TT8K/view?usp=sharing I built up an effect like this, but the height changes every time. I had set the random height percentage to 0, but it still happens. I don't know how to fix it. effect VDL:{2KLUv/WDGAwUQACaXSiYQjVgHbHDMBN3ummoaMjgAmFL/xA7s58siiH/gcwRpgiMCAAAABD0AOwBEAFO8B5DGSeVWs15ll9/XFc6ftW+hq0jkqvLZOKZxniV1Wp9UKZnyaqLXk8vnbM67VtZyioSOUba9J6YoXgL32aYsL4l79VlSWnp+2T6IO2S2D/ec+z38efcy6Dih5QxT0W+ndLQoG7QzRXxAypVT1GVlfLfb22mNHffxNLcsppAjkfcAsUby+Eo8kcQcWysDAAHBVBDRQBgRhqMhgKFgPQkAb3jiXg22iJrGQ5G7nQz51Kb2qIHfKmsjYu2SDMMwt85DK3oeiEmuORESxFpzjnMYU7FgAhQLh4VoTBgOBxtbYguB5qA5Hda8atga9KZXbfB1e+JdBChj1ZgV0hdWoCGpc0jJzMy01boBQIQYhqjKA1+EgEDARQrm4sGtbRERrmiw2S3GxcFcYngU2xbXNMdauTeu1vOLWbrRFbfthCTwQ2Bw4RUoGCNH9ZLHrXZI+HAVAN1R+jkIwQgo4XAx6DFgZgzejckaXeDLZGcDd7gwl80Au68JBwzwuGbtI7cucqDgi31wwNOGDBCuolZdDtwpICGZ3Ng4ZogCEmq5e9tUOPa3NThe38gkyNV/050IJCP+iXgCd3h4HqqQWwciDACgbwglXKVlZpDgl5ChAlBS}

Reply To: MP3 audio issues (static, crackling, popping, clicking) when importing songs into Finale 3D

  TheNecromancer13 wrote: Well, the issue persists, and I just tried to do the .mp3 to .wav back to .mp3 and the glitch was still there. I then tried to import the .wav instead and it failed to import the audio, just a blank track so I guess I’m stuck with the glitch for this show. It’s really frustrating that such an expensive and unique piece of software has a bug this common that has not been fixed for years.   Hi TheNecromancer13, I completely understand your frustration. You are absolutely NOT stuck with the glitch for your upcoming show — we're here to help.  If you're not seeing the waveform on the Finale 3D timeline after importing a WAV file, it's because your WAV file has an incompatible sample rate or bit depth. Make sure your WAV file has a sample rate of 44,100 Hz (44.1 kHz) and a bit depth of 16-bit. Alternatively, you simply send your soundtrack to support@finale3d.com and we'll fix it up for you and send it right back.

Reply To: MP3 audio issues (static, crackling, popping, clicking) when importing songs into Finale 3D

Well, the issue persists, and I just tried to do the .mp3 to .wav back to .mp3 and the glitch was still there. I then tried to import the .wav instead and it failed to import the audio, just a blank track so I guess I'm stuck with the glitch for this show. It's really frustrating that such an expensive and unique piece of software has a bug this common that has not been fixed for years.

Reply To: How would you do?

  TMG Pyro wrote: I went into create effects and typed 3″ 3.0s Chain Of 10 110.0 HTM Red Chrysanthemum and that seemed to do the trick. Can I just increase the size of shell and number of shells? IE; 4″ 3.0s Chain Of 6 125.0 HTM Red Chrysanthemum   Going to Effects > Create effect and typing the visual descriptive language (VDL) is perfectly fine. You can also make a chain effect (which is saved in the effects window) by following the steps NEC described. The benefit of NEC's approach is that it makes it very easy to make chains that contain shells that are different effects. Check out the Creating finale chains (two different ways) tutorial video.