Total found: 2650
Reply To: No aparece “Add DMX effect to fixture” en Finale 3D

Gracias por tu mensaje, y disculpa la confusión — el video que estás viendo es antiguo y ya no refleja cómo funciona el DMX en la versión actual de Finale 3D.   En la versión más reciente, los efectos DMX ya no se agregan desde el menú con “Add DMX effect to fixture”.   El flujo ahora es el siguiente:   1. Haz clic derecho sobre la posición y configúrala como una DMX fixture. 2. Al hacerlo, Finale 3D normalmente mostrará automáticamente una ventana para crear los efectos estándar de esa fixture. 3. Si esa ventana no aparece, puedes ir a: DMX > Cree o actualice los efectos estándar para dispositivos DMX… 4. Los efectos DMX se generarán y aparecerán en la ventana de Effects, y desde ahí se usan igual que los efectos de pirotecnia.   Avísame si algo no te funciona como se espera y con gusto lo revisamos.

No aparece “Add DMX effect to fixture” en Finale 3D

Saludos tengo la licencia hobbyist y estoy trabajando dmx y segun los videos que veo en youtube para anadir un efecto dmx o agregar u canal de safty cuando haces click encima de la posicion en el menu debe salir la opcion add dmx effect to fixture y esa opcion no la tengo en mi menu en algo que me puedan ayudar. Ya entre a la pagina de Finale y baje la ultima version y aun no sale

Reply To: DMX PAR-36 Dimming

Hey Rich, Thanks for the info. I’ll play around with that and see if it works for me. I’m not worried about 8.0 and planned to use it anyway. I was a 7.2 Alpha user last 4th of July for the DMX upgrade and recently loaded to 6.9 for my Elevate show. 👍

Reply To: Create Effect Question

Hi — great question!   In Finale 3D, a Custom JSON break pattern is just a list of directions that tell each star which way to travel when the shell explodes. You copy and paste the JSON directly into the Custom JSON field in the effect editor.   Basic format Each star is written like this: [x, y, z, 0]   x, y, z = direction the star travels the last value is normally 0   The full pattern must be wrapped like this: [[[x,y,z,0],[x,y,z,0],[x,y,z,0]]]     Simple example Copy and paste this into the Custom JSON field: [[[0,0,1,0],[0.5,0,0.866,0],[-0.5,0,0.866,0],[0,0.5,0.866,0],[0,-0.5,0.866,0]]]   This creates a simple pattern with 5 stars.   How to think about it Imagine you are standing in the center of the shell. Each [x,y,z] is an arrow pointing outward. [0,0,1] = straight up [1,0,0] = to the right [0,1,0] = forward   Most patterns use normalized vectors (length ≈ 1), so all stars travel evenly.   About using AI AI can help generate patterns, but only if the instructions are very specific. A vague prompt like “make a ring” usually will not work. If you want to try, use something like this:   Generate Finale 3D Custom JSON coordinates. Output must be valid JSON formatted exactly like [[[…]]]. Each star must be [x,y,z,0]. Use normalized vectors. Create 20 stars evenly spaced in a flat ring in the XY plane.     The effect in your video is fairly complex, especially due to the color changes. To create this effect, it’s easiest to create five separate JSON break patterns, one for each 1/5th of the ring or “band” pattern. Creating the segments as separate break patterns allows you to individually control the color changes for each segment.   Here is a link you can use to download a Finale 3D show file containing an effect like the one in your video: https://finale3d.com/wp-content/uploads/2026/04/6in-Five-Segment-Color-Changing-Band-Shell.fin   You can open this show in Finale 3D and open the effect in the effect editor to examine its structure.    

Reply To: DMX PAR-36 Dimming

Hey, Chris. Just another user here, but I’ve been tinkering with the latest DMX functionality. While I’m not using the Cobra par light, the process should be the same.   The documentation page says that fixture uses the same channel setup as EasyDancing 36x1W RGB Par Light. That’s # 005 in the fixture list within Finale. When you set up a position and select that, you’ll be prompted to create the standard effects. There are various fade/intensity effects that get created as part of that. One of those is fade as a “modifier”, meaning you pick a color (ex: Flash Red), stretch it out to the duration you want, and then add With Fade-In (Modifier, No Sim) or With Fade-Out (Modifier, No Sim) depending on the direction. Strobe works the same way.   You’re going to want to install the latest Cobra firmware (8.0) if you’re going to do this. I think it’ll still work with earlier versions, but fades produce a LOT of events (one for each brightness step) if you’re not on 8.0 (make sure to select that in the script export as well).   Hope this helps.   Rich

Reply To: DMX PAR-36 Dimming

👆 I am curious about The COB-P36 as well.

Reply To: Introductions – introduce yourself!

Greetings All Alex here from Vincenz Fireworks, a Swiss-based team of passionate pyrotechnicians dedicated to creating unforgettable moments in the sky. With over 20 years of experience in the fireworks industry, we specialize in designing and executing high-quality, professional firework displays for all kinds of events – from private celebrations and weddings to large-scale public shows. Our goal is simple: to turn special occasions into lasting memories. Behind Vincenz Fireworks is a dedicated team of certified professionals who share a deep passion for pyrotechnics. For us, fireworks are more than just effects – they are a form of storytelling, combining precision, creativity, and emotion. We’re excited to be part of this community

Reply To: 🎆 Official PyroJam 2026 Discussion Topic

In my opinion, the shooting site and design template for PyroJam China was very nice, with fireworks setup over a width of almost 500 meters. I’m wondering how many submissions were actually received this year? Is this more/less than last year?