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Reply To: PyroJam 2023 (official competition discussion topic)

  Marius Colita wrote: Hi! How do we submit scripts? In what format, how do we export for which devices? And 2: Can we make the scenarios public (to boast 🙂 ) with them before presenting them to you, for the jury to decide? (let’s put them on the video channels (facebook, youtube?) Hi Marius, for your second question, there's no rule to prevent you from publishing your show before the submission deadline. Although, once you publish it, there's also nothing to prevent others from getting inspiration from it. The judging is meant to be done with the competitors remaining anonymous, but if you publish your show before the judging is complete, there's a chance the judges will connect your show back to you. If you don't mind others seeing your show before they submit your own, and you don't care if the judges see it and associate it with you, then go ahead and publish it! Otherwise, hold off until the finalists are announced.

Reply To: Render Question

Hey Brad, I've gotten one other report of the same issue. I don't know the exact cause yet, but it seems to be machine specific. In other words, with all other things being the same, ground flashes have the correct brightness on some computers, and are much dimmer on others. We haven't been able to reproduce the issue on any computers that we use internally for development and testing which makes the problem nearly impossible to fix. We'll keep this on our radar and try to find a solution as soon as we can.

Reply To: Raccoon /Wizard

Hi Pyro_112610000, yes, we're working hard to get more catalogs published and add more effects to existing catalogs. Sorry, I can't give you an exact ETA at the moment.

Reply To: When using 4 positions. FireTEK addressing creates 4 modules but I want 1 module

Hi Pyro_Gweedo, also check out these video tutorials from the Finale 3D Help Center:   1) How to Share Modules Between Positions   2) Sharing fireTEK modules and slats across multiple positions

Reply To: effect data and motion data syntax

Here's a snipped on square [ ] versus curly { } brackets from Programmer documentation: Effect Data and Motion Data:   Syntax of Motion Data and Effect Data fields The syntax of both the Motion Data and Effect Data fields is a pair of curly braces defining an object with attribute-value pairs in square brackets within the curly braces.   In other words, both curly and square brackets are used.   You don't need include a movement if you simply want a fixed offset. To offset an effect from a position, the syntax is {[pos [t0 x0 y0 z0]]}   For example, to offset an effect 5m above a firing position (y coordinate), the Effect Data syntax is {[pos [0 0 5.0 0]]}  

Reply To: Available Effects Quantity Update

Hi Pyro_112610000, I'm sorry, I don't understand what you're trying to do. It sounds like you're trying to get the 'Available' quantities that are shown in My Effects to appear in Per-show effects. But that doesn't make sense. So, maybe you mean that you're trying to subtract the quantities used in Per-show effects from the Available in my effects? Can you give me a bit more detail?

Available Effects Quantity Update

Hello,   I updated my available effects qty in my effects. I can’t figure out how to get my per-show effects to update with the corrected available quantity.   Thanks!

effect data and motion data syntax

Some examples in documentation look like they use curly brackets { } and others are [ ] square, does this matter for syntax.   I'm looking for a copy and paste sample of syntax for having an effect take place in another spot in 3d than the positon...it doesn't even have to move. Do I still need to enter as if pos 1 and time to position 2 is there even if its doesn't move?

Reply To: When using 4 positions. FireTEK addressing creates 4 modules but I want 1 module

Hi Pyro_Gweedo,   the basis for your goal is to use section fields in the position properties and and different setting in the address dialoug. The basis is described here: https://finale3d.com/documentation/sharing-modules-across-multiple-positions/   Additional, you can force that each position have there own slatss with the following settings when you addres: Hope this helps Dirk

When using 4 positions. FireTEK addressing creates 4 modules but I want 1 module

When using 4 positions. FireTEK addressing creates 4 modules but I want a single module with 4 rails. Right now, my cure is to manually correct but there has to be a better way. I have the Hobbyist level. Please recommend a better solution...Thanks Much !