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Will replied to the topic Setting opening times on Explo X2-Wave Flamer
Hello Pyroteo,
I remember the Explo firing system having this capability, but if I remember correctly there was some problem with it. I can’t remember if the problem was just a difficulty or a show stopper. The conclusion I had reached at the time was that the group/duration information was not represented in the SHW file and therefore e…Read More
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Will replied to the topic ASSORTIMENTO MACCHINE DMX
Hello, we are in the middle of a large project to improve DMX support. The project includes new DMX capabilities and a new process for defining your own DMX fixtures. Currently it is possible, but difficult, for users to script for DMX fixtures that are not already supported in Finale 3D. In the current process, the user needs to create DMX…Read More
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Will replied to the topic DMX light duration
Hello Blackbat, the fireTEK firing system has millisecond resolution for event times, but only 10ths of second resolution in the duration field of its script. Finale exports the script as efficiently as possible, with the fewest number of rows. If the user’s chosen duration is a multiple of 10ths of a second and is shorter than 25 seconds, t…Read More
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Will replied to the topic Finale 3D Feature Requests
Hello, I’m the engineer working on effect times. Did Drew’s suggestion fix what you didn’t like? If not, could you give a detailed explanation of how you would like it to work?
If you set the timeline “snap-to resolution” with the menu item, “Show > Show settings > Set timeline snap-to resolution” to be the same as the frame rate of the e…Read More
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Will replied to the topic Need some help modifying a DMX fixture
Hello! If you mean that the effect looks like a shell breaking instead of a light flash, that probably means the VDL field of the effect got messed up in your modifications. As a problem solving method, I’d suggest you first go back to the original effect and confirm that it works. And then make changes to it one at a time until you reach the c…Read More
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Will replied to the topic Finale 3D Feature Requests
Ulf, we have fixed the problem with max magnification on the site layout. The fix will come out in a beta at the beginning of April. As you probably already know, in the last few months we have added features for drawing on the site layout diagram, including icons, arrows, lines, etc., and in the last few weeks we’ve been making significant i…Read More
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Will replied to the topic Time format FPS
Hello, regarding the need for displaying the event time in frames, I don’t have a schedule estimate yet. We are in the middle of a large project right now for improving reports and diagrams. This project will extend into Q2 of next year. The project candidate that is likely to be next is adding a whole lot of new functionality around SM…Read More
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Will replied to the topic Importing drone shows question
Also: I just modified the documentation pages with the links you mentioned so when you click on those VVIZ links, the files will download instead of opening up in a browser page.
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Will replied to the topic Importing drone shows question
Hello, yes, the “VVIZ” file format as an open interchange file format for drone shows, which Finale 3D can import.
As of today, two drone fleet companies support the VVIZ format: Verge Aero, and Drone Show Software (DSS). If you buy drone design software from another company, please tell them that you would like them to export the VVIZ…Read More
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Will replied to the topic 2 Effects I can’t find or need help making
PyroWalker: we happen to be working on adding wheel effects right now, actually. We expect them to be available at PGI the first week of August. What made wheel effects possible was some animation features we added to support importing drone shows. Those same animation features also can support line rockets quite naturally. We don’t have lin…Read More
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Will replied to the topic Import CSV file > Firing positions confused with the origin man
Hello,
Some good news.
We have implemented support for importing position angles and effect angles along with position coordinates, all in the “Coordinates” column of an imported CSV file. Documentation is here:
The imported data is in the same format as the exported data in the…Read More
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Will replied to the topic Time format FPS
I see, that’s great. Hybrid multimedia/drone/lighting/pyro/sfx shows have so much potential. Part of the vision of Finale is to enable designers to advance the artistic and creative state of the art. Supporting hybrid shows is therefore key to the vision. I am mentioning because of your comment that that is what you are doing, and I want you…Read More
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Will replied to the topic Import CSV file > Firing positions confused with the origin man
Hello, you found a bug. We recently added more information to the coordinates field of the Finale Generic CSV export file format (adding the angle of the position and the angle of the effect in 3D), but we forgot to make import handle the extra information if you try to import Finale Generic CSV. So at this moment, if you export a Finale G…Read More
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Will replied to the topic Time format FPS
Hello,
I’ve taken this down as a task request (“Add format options for event time in script window.”). You are right, currently you have options in “Show > Show settings > Set effect time format” but they do not apply to the event time format. Part of the reason we don’t treat them together is that a number of firing systems including PD u…Read More
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Will replied to the topic Import from Explo software
Yes, but you need to get your source data as a SHW file (the export format for the Explo Ignition System). All you need to do is the menu item “File > Import > Import into new show > Explo SHW file”. That will import your show!
After that, re-address the show for PTX.
If you only have your script in XLS or CSV format, you can import t…Read More
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